private void BuildFabJig(Tool item) { int qty = item.QTY; for (int i = 1; i <= qty; i++) { string jigID = string.Format("{0}_{1}", item.TOOL_ID, i); FabMask mask = CreateHelper.CreateFabMask(item, jigID); JigMaster.AddTool(mask); } }
private void BuildFabMask(Tool item, Dictionary <string, FabEqp> dic) { FabMask mask = CreateHelper.CreateFabMask(item); #region 중복체크 if (InputMart.Instance.FabMask.ContainsKey(mask.ToolID)) { ErrHist.WriteIf(string.Format("LoadTool{0}", mask.ToolID), ErrCategory.PERSIST, ErrLevel.INFO, item.FACTORY_ID, item.SHOP_ID, Constants.NULL_ID, Constants.NULL_ID, Constants.NULL_ID, Constants.NULL_ID, item.EQP_ID, Constants.NULL_ID, "DUPLICATE TOOL_ID", string.Format("Table:Tool → TOOL_ID:{0}", item.TOOL_ID) ); return; } #endregion if (mask.StateCode == ToolStatus.INUSE) { bool hasError = false; FabEqp eqp = CheckEqp(item.FACTORY_ID, item.SHOP_ID, item.EQP_ID, "Tool", ref hasError); if (hasError) { #region Write ErrorHist ErrHist.WriteIf(string.Format("LoadTool{0}", mask.ToolID), ErrCategory.PERSIST, ErrLevel.INFO, item.FACTORY_ID, item.SHOP_ID, Constants.NULL_ID, Constants.NULL_ID, Constants.NULL_ID, Constants.NULL_ID, item.EQP_ID, Constants.NULL_ID, "NOT FOUND EQP", string.Format("Table:Tool → TOOL_ID:{0} Change STATE_CODE {1} → {2} ", item.TOOL_ID, item.STATE_CODE, ToolStatus.WAIT.ToString()) ); #endregion mask.StateCode = ToolStatus.WAIT; } else { //설비중복체크 FabEqp target; if (dic.TryGetValue(mask.ToolID, out target)) { #region Write ErrorHist ErrHist.WriteIf(string.Format("LoadTool_EqpCheck{0}", mask.ToolID), ErrCategory.PERSIST, ErrLevel.INFO, item.FACTORY_ID, item.SHOP_ID, Constants.NULL_ID, Constants.NULL_ID, Constants.NULL_ID, Constants.NULL_ID, item.EQP_ID, Constants.NULL_ID, "ALREADY USED TOOL", string.Format("Table:Tool → TOOL_ID:{0} was uesd to EQP_ID:{1}", item.TOOL_ID, target.EqpID) ); #endregion mask.EqpID = Constants.NULL_ID; mask.StateCode = ToolStatus.WAIT; } else { dic.Add(mask.ToolID, target); if (eqp.InitMask == null) { eqp.InitMask = mask; } else { if (eqp.InitMask.StateChangeTime < mask.StateChangeTime) { eqp.InitMask.StateCode = ToolStatus.MOUNT; eqp.InitMask = mask; } } } } } MaskMaster.AddTool(mask); }