Example #1
0
    public static void ArmsInfo()
    {
        Debug.Log("读取表格:ArmsInfo");
        List <Dictionary <string, object> > table = CreateConfigData.ReadExcelData("ArmsInfo", 0);

        CreateConfigData.configInfo.ArmsInfo = new ArmsInfo[table.Count];
        for (int i = 0; i < table.Count; i++)
        {
            CreateConfigData.configInfo.ArmsInfo[i]            = new ArmsInfo();
            CreateConfigData.configInfo.ArmsInfo[i].Id         = (int)table[i]["Id"];
            CreateConfigData.configInfo.ArmsInfo[i].Name       = (string)table[i]["Name"];
            CreateConfigData.configInfo.ArmsInfo[i].Des        = (string)table[i]["Des"];
            CreateConfigData.configInfo.ArmsInfo[i].HeadImg    = (string)table[i]["HeadImg"];
            CreateConfigData.configInfo.ArmsInfo[i].Duty       = (string)table[i]["Duty"];
            CreateConfigData.configInfo.ArmsInfo[i].DutyImg    = (string)table[i]["DutyImg"];
            CreateConfigData.configInfo.ArmsInfo[i].Skill      = (int[])table[i]["Skill"];
            CreateConfigData.configInfo.ArmsInfo[i].level      = (int)table[i]["level"];
            CreateConfigData.configInfo.ArmsInfo[i].TarGetID   = (int[])table[i]["TarGetID"];
            CreateConfigData.configInfo.ArmsInfo[i].Price      = (int)table[i]["Price"];
            CreateConfigData.configInfo.ArmsInfo[i].PrefabsObj = (string)table[i]["PrefabsObj"];
            CreateConfigData.configInfo.ArmsInfo[i].MixTreeID  = (int[])table[i]["MixTreeID"];
            CreateConfigData.configInfo.ArmsInfo[i].HP         = (int)table[i]["HP"];
            CreateConfigData.configInfo.ArmsInfo[i].Attack     = (int)table[i]["Attack"];
            CreateConfigData.configInfo.ArmsInfo[i].Defense    = (int)table[i]["Defense"];
            CreateConfigData.configInfo.ArmsInfo[i].Speed      = (float)table[i]["Speed"];
            CreateConfigData.configInfo.ArmsInfo[i].Miss       = (float)table[i]["Miss"];
            CreateConfigData.configInfo.ArmsInfo[i].Critical   = (float)table[i]["Critical"];
            CreateConfigData.configInfo.ArmsInfo[i].Race       = (string)table[i]["Race"];
        }
    }
Example #2
0
    public static void GameLang()
    {
        Debug.Log("读取表格:GameLang");
        List <Dictionary <string, object> > table = CreateConfigData.ReadExcelData("GameLang", 0);

        CreateConfigData.configInfo.GameLang = new GameLang[table.Count];
        for (int i = 0; i < table.Count; i++)
        {
            CreateConfigData.configInfo.GameLang[i]    = new GameLang();
            CreateConfigData.configInfo.GameLang[i].Id = (int)table[i]["Id"];
            CreateConfigData.configInfo.GameLang[i].cn = (string)table[i]["cn"];
            CreateConfigData.configInfo.GameLang[i].en = (string)table[i]["en"];
        }
    }
Example #3
0
    public static void SkillInfo()
    {
        Debug.Log("读取表格:SkillInfo");
        List <Dictionary <string, object> > table = CreateConfigData.ReadExcelData("SkillInfo", 0);

        CreateConfigData.configInfo.SkillInfo = new SkillInfo[table.Count];
        for (int i = 0; i < table.Count; i++)
        {
            CreateConfigData.configInfo.SkillInfo[i]          = new SkillInfo();
            CreateConfigData.configInfo.SkillInfo[i].Id       = (int)table[i]["Id"];
            CreateConfigData.configInfo.SkillInfo[i].Name     = (string)table[i]["Name"];
            CreateConfigData.configInfo.SkillInfo[i].Des      = (string)table[i]["Des"];
            CreateConfigData.configInfo.SkillInfo[i].SkillImg = (string)table[i]["SkillImg"];
        }
    }
Example #4
0
    public static void LevelInfo()
    {
        Debug.Log("读取表格:LevelInfo");
        List <Dictionary <string, object> > table = CreateConfigData.ReadExcelData("LevelInfo", 0);

        CreateConfigData.configInfo.LevelInfo = new LevelInfo[table.Count];
        for (int i = 0; i < table.Count; i++)
        {
            CreateConfigData.configInfo.LevelInfo[i]             = new LevelInfo();
            CreateConfigData.configInfo.LevelInfo[i].Id          = (int)table[i]["Id"];
            CreateConfigData.configInfo.LevelInfo[i].HeroCount   = (int)table[i]["HeroCount"];
            CreateConfigData.configInfo.LevelInfo[i].EnemyInfo   = (string[])table[i]["EnemyInfo"];
            CreateConfigData.configInfo.LevelInfo[i].LevelType   = (int)table[i]["LevelType"];
            CreateConfigData.configInfo.LevelInfo[i].LevelSelect = (int[])table[i]["LevelSelect"];
        }
    }
Example #5
0
    public static void EquipInfo()
    {
        Debug.Log("读取表格:EquipInfo");
        List <Dictionary <string, object> > table = CreateConfigData.ReadExcelData("EquipInfo", 0);

        CreateConfigData.configInfo.EquipInfo = new EquipInfo[table.Count];
        for (int i = 0; i < table.Count; i++)
        {
            CreateConfigData.configInfo.EquipInfo[i]         = new EquipInfo();
            CreateConfigData.configInfo.EquipInfo[i].Id      = (int)table[i]["Id"];
            CreateConfigData.configInfo.EquipInfo[i].Name    = (string)table[i]["Name"];
            CreateConfigData.configInfo.EquipInfo[i].Des     = (string)table[i]["Des"];
            CreateConfigData.configInfo.EquipInfo[i].HeadImg = (string)table[i]["HeadImg"];
            CreateConfigData.configInfo.EquipInfo[i].level   = (int)table[i]["level"];
            CreateConfigData.configInfo.EquipInfo[i].attack  = (int)table[i]["attack"];
            CreateConfigData.configInfo.EquipInfo[i].Price   = (int)table[i]["Price"];
        }
    }