void FillingInPowder() { if (Player.p2charaType) { if (Player.p2controller && Input.GetButtonDown(whichPlayer + "LB") && !startFilled) { Debug.Log("start fiiiiiiiiiiillllllllllllllll"); Player.p2moveAble = false; startFilled = true; CrafterScript.Gathering(); CraftCantFunc(true); CanonPowderNum++; } else if (!Player.p2controller && Input.GetKeyDown(KeyCode.E) && !startFilled) { Debug.Log("start fiiiiiiiiiiillllllllllllllll"); Player.p2moveAble = false; startFilled = true; CrafterScript.Gathering(); CraftCantFunc(true); CanonPowderNum++; } } else { if (Player.p1controller && Input.GetButtonDown(whichPlayer + "LB") && !startFilled) { Debug.Log("start fiiiiiiiiiiillllllllllllllll"); startFilled = true; Player.p1moveAble = false; CrafterScript.Gathering(); CraftCantFunc(true); CanonPowderNum++; } else if (!Player.p1controller && Input.GetKeyDown(KeyCode.E) && !startFilled) { Debug.Log("start fiiiiiiiiiiillllllllllllllll"); Player.p1moveAble = false; startFilled = true; CrafterScript.Gathering(); CraftCantFunc(true); CanonPowderNum++; } } }