//通过麻将的位置进行排序
        int Compare_Card(Crad p1, Crad p2)
        {
            int res = 0;

            if (p1.x >= p2.x)
            {
                res = 1;
            }
            else
            {
                res = -1;
            }
            return(res);
        }
        //初始化牌的排序
        public void Sort_AllCard()
        {
            List <Crad> jong = new List <Crad>();

            Mahjong[] mahjong = MahjongManger.Instance.GetSelfCard();
            for (int i = 0; i < mahjong.Length; i++)
            {
                Crad card = new Crad();
                card.mah = mahjong[i];
                card.x   = mahjong[i].transform.localPosition.x;
                jong.Add(card);
            }

            jong.Sort(Compare_Card);


            //先确定第一张牌的位置
            float firstPos = 0f;

            if (jong[0].x == MahjongManger.Instance.FirstPos.x)
            {
                firstPos = MahjongManger.Instance.FirstPos.x;
            }
            else
            {
                if (MahjongManger.Instance.FirstPos.x < jong[0].x)
                {
                    firstPos = jong[0].x;
                }
                else
                {
                    firstPos = MahjongManger.Instance.FirstPos.x;
                }
            }

            //遍历如果所有牌的位置,判断是否正确
            for (int i = 0; i < jong.Count - 1; i++)
            {
                Debug.LogWarning("pos:" + jong[i].x + ",value:" + jong[i].mah.bMahjongValue + ",id:" + jong[i].mah.iMahId);
                if (jong[i].mah.transform.localPosition != new Vector3(firstPos + 85f * i, jong[i].mah.transform.localPosition.y, 0))
                {
                    jong[i].mah.transform.localPosition = new Vector3(firstPos + 85f * i, jong[i].mah.transform.localPosition.y, 0);
                    Debug.LogWarning("pos:" + firstPos);
                }
            }
        }