public virtual bool Load(LBinaryFile fs, uint version) { Reset(); mFlags = fs.Reader.ReadUInt32(); int vertnum = fs.Reader.ReadInt32(); for (int i = 0; i < vertnum; i++) { Vector3 vec = SLBinary.LoadVector3(fs); mLstVertices.Add(vec); } int facenum = fs.Reader.ReadInt32(); for (int i = 0; i < facenum; i++) { CovFace face = new CovFace(); face.Load(fs, version); mLstCovFace.Add(face); } //mAABBDirty = true; return(true); }