public IEnumerable <TimeFloat> GetBrightnessAdd() { return(GetTimeFloats(Couples.GetElement(18 + 64))); }
public IEnumerable <TimeFloat> GetContrastAdd() { return(GetTimeFloats(Couples.GetElement(19 + 64))); }
public IEnumerable <TimeFloat> GetTargetLumMaxAdd() { return(GetTimeFloats(Couples.GetElement(5 + 64))); }
public IEnumerable <TimeFloat> GetSaturationAdd() { return(GetTimeFloats(Couples.GetElement(17 + 64))); }
public IEnumerable <TimeFloat> GetTargetLumMinMult() { return(GetTimeFloats(Couples.GetElement(4))); }
public IEnumerable <TimeFloat> GetBloomScaleAdd() { return(GetTimeFloats(Couples.GetElement(3 + 64))); }
public IEnumerable <TimeFloat> GetBloomTresholdAdd() { return(GetTimeFloats(Couples.GetElement(2 + 64))); }
public IEnumerable <TimeFloat> GetBloomBlurRadiusAdd() { return(GetTimeFloats(Couples.GetElement(1 + 64))); }
public IEnumerable <TimeFloat> GetEyeAdaptAdd() { return(GetTimeFloats(Couples.GetElement(0 + 64))); }