public void SwapToCard()
    {
        // enable card functinality
        enabled = true;

        // disable creature functionality
        Creature.enabled = false;

        // resize
        CardVisuals.ResizeToCard();

        // no longer a creature so forget the tile it's on
        Creature.Tile = null;

        // counters don't say on cards when they aren't creatures so clear them
        counterController.Clear();
    }