public IEnumerator Run( Client client, GameSession session, string limitNamespaceName, string limitModelName, GetLimitModelEvent onGetLimitModel, GetCounterEvent onGetCounter, CountUpEvent onCountUpEvent, ErrorEvent onError ) { if (_watching) { throw new InvalidOperationException("already started"); } _watching = true; _client = client; _session = session; _limitNamespaceName = limitNamespaceName; _limitModelName = limitModelName; _onGetLimitModel = onGetLimitModel; _onGetCounter = onGetCounter; _onCountUpEvent = onCountUpEvent; _onError = onError; _onCountUpEvent.AddListener(CountUpAction); yield return(Refresh()); }
public static IEnumerator CountUp( Client client, GameSession session, string limitNamespaceName, EzLimitModel limitModel, string counterName, int countUpValue, CountUpEvent onCountUp, ErrorEvent onError ) { AsyncResult <EzCountUpResult> result = null; yield return(client.Limit.CountUp( r => { result = r; }, session, limitNamespaceName, limitModel.Name, counterName, countUpValue )); if (result.Error != null) { onError.Invoke( result.Error ); yield break; } var counter = result.Result.Item; onCountUp.Invoke(limitModel, counter, countUpValue); }