Example #1
0
 void Start()
 {
     Debug.Assert(countDownText != null);
     Debug.Assert(gameTimer != null);
     displayTimer = gameTimer.GetComponent <CountDownDisplay>();
     Debug.Assert(displayTimer != null);
     audio = GetComponent <AudioSource>();
     Debug.Assert(audio != null);
     Debug.Assert(explosionEffect != null);
 }
Example #2
0
    public void GameOver()
    {
        CountDownDisplay timer       = GetComponentInChildren <CountDownDisplay>();
        float            currentTime = timer.currentTime;
        float            maxTime     = timer.initalTime;
        float            score       = maxTime - currentTime;
        string           name        = "You";

        LeaderboardScript.AddLeaderboardScoreEntry(score, name);
        SceneManager.LoadScene("LeaderboardScene");
    }