private void Awake() { corePauseMenuScript = GetComponent<CorePauseMenuScript>(); backgroundPauseMenuScript = GetComponent<BackgroundPauseMenuScript>(); fovSliderPauseMenuScript = GetComponent<FovSliderPauseMenuScript>(); volumeSliderPauseMenuScripts = GetComponents<VolumeSliderPauseMenuScript>(); float titleX = GUIMatrixScript.OriginalWidth/2f - TitleWidth/2f; float backButtonX = GUIMatrixScript.OriginalWidth/2f - BackButtonWidth/2f; float backgroundX = GUIMatrixScript.OriginalWidth/2f - BackgroundWidth/2f; backButtonRect = new Rect(backButtonX, BackButtonY, BackButtonWidth, BackButtonHeight); backgroundRect = new Rect(backgroundX, BackgroundY, BackgroundWidth, BackgroundHeight); titleRect = new Rect(titleX, TitleY, TitleWidth, 0); }
private void Awake() { corePauseMenuScript = GetComponent<CorePauseMenuScript>(); backgroundPauseMenuScript = GetComponent<BackgroundPauseMenuScript>(); float x = GUIMatrixScript.OriginalWidth/2f - Width/2f; float backgroundX = GUIMatrixScript.OriginalWidth/2f - BackgroundWidth/2f; float labelY = Y; float y1 = Y + Height + SpaceBetween; float y2 = Y + (Height + SpaceBetween) * 2; float y3 = Y + (Height + SpaceBetween) * 3; float y4 = Y + (Height + SpaceBetween) * 4; float y5 = Y + (Height + SpaceBetween) * 6; titleRect = new Rect(x, labelY, Width, Height); rect1 = new Rect(x, y1, Width, Height); rect2 = new Rect(x, y2, Width, Height); rect3 = new Rect(x, y3, Width, Height); rect4 = new Rect(x, y4, Width, Height); rect5 = new Rect(x, y5, Width, Height); backgroundRect = new Rect(backgroundX, BackgroundY, BackgroundWidth, BackgroundHeight); }