Example #1
0
 public override void Draw(string id, HtRect rect, HtColor color, string text, bool isEffect, Core.DrawTextEffect effect, HtColor effectColor, int effectAmount, string linkText, object userData)
 {
     Console.WriteLine("DrawText: {0} {1} {2} {3} {4} {5} {6} {7} {8} {9} {10}", this, id, rect, color, text, isEffect, effect, effectColor, effectAmount, linkText, userData);
 }
Example #2
0
 public abstract void Draw(string id, HtRect rect, HtColor color, string text, bool isEffect, Core.DrawTextEffect effect, HtColor effectColor, int effectAmount, string linkText, object userData);
Example #3
0
        /// <summary>
        /// Draw method.
        /// </summary>
        /// <param name="rect">Where to draw</param>
        /// <param name="color">Text color</param>
        /// <param name="text">Text</param>
        /// <param name="isEffect">Is effect</param>
        /// <param name="effect">Effect</param>
        /// <param name="effectColor">Effect color</param>
        /// <param name="effectAmount">Effect amount</param>
        /// <param name="linkText">Link text</param>
        /// <param name="userData">User data</param>
        public override void Draw(string id, HtRect rect, HtColor color, string text, bool isEffect, Core.DrawTextEffect effect, HtColor effectColor, int effectAmount, string linkText, object userData)
        {
            if (isEffect)
            {
                return;
            }

            var root = userData as Transform;

            if (root != null)
            {
                var go = new GameObject(string.IsNullOrEmpty(id) ? "label" : id, typeof(UILabel));
                go.layer                   = root.gameObject.layer;
                go.transform.parent        = root;
                go.transform.localPosition = new Vector3(rect.X + rect.Width / 2, -rect.Y - rect.Height / 2, 0f);
                go.transform.localScale    = Vector3.one;//Vector3.zero; //new Vector3(this.style.font.fontSize, this.style.font.fontSize, 1f);
                var lab = go.GetComponent <UILabel>();
                lab.pivot           = UIWidget.Pivot.Center;
                lab.supportEncoding = false;

                lab.bitmapFont = m_font;
                lab.fontSize   = this.Size;
                lab.text       = text;
                lab.color      = new Color32(color.R, color.G, color.B, color.A);
                switch (effect)
                {
                case Core.DrawTextEffect.Outline:
                    lab.effectStyle = UILabel.Effect.Outline;
                    break;

                case Core.DrawTextEffect.Shadow:
                    lab.effectStyle = UILabel.Effect.Shadow;
                    break;
                }

                if (this.Bold && this.Italic)
                {
                    lab.fontStyle = FontStyle.BoldAndItalic;
                }
                else if (this.Bold)
                {
                    lab.fontStyle = FontStyle.Bold;
                }
                else if (this.Italic)
                {
                    lab.fontStyle = FontStyle.Italic;
                }


                lab.effectColor    = new Color32(effectColor.R, effectColor.G, effectColor.B, effectColor.A);
                lab.effectDistance = new Vector2(effectAmount, effectAmount);
                lab.MakePixelPerfect();

                lab.width  = rect.Width + 1;
                lab.height = rect.Height + 1;
                // build link.
                if (!string.IsNullOrEmpty(linkText))
                {
                    var collider = go.AddComponent <BoxCollider>();
                    collider.isTrigger = true;

                    lab.autoResizeBoxCollider = true;
                    lab.ResizeCollider();

                    var nguiLinkText = go.AddComponent <NGUILinkText>();
                    nguiLinkText.linkText = linkText;

                    var uiButtonColor = go.AddComponent <UIButtonColor>();
                    uiButtonColor.tweenTarget = go;
                    uiButtonColor.hover       = new Color32(
                        HtEngine.LinkHoverColor.R,
                        HtEngine.LinkHoverColor.G,
                        HtEngine.LinkHoverColor.B,
                        HtEngine.LinkHoverColor.A);
                    uiButtonColor.pressed = new Color(
                        lab.color.r * HtEngine.LinkPressedFactor,
                        lab.color.g * HtEngine.LinkPressedFactor,
                        lab.color.b * HtEngine.LinkPressedFactor, lab.color.a);
                    uiButtonColor.duration = 0f;

                    var uiButtonMessage = go.AddComponent <UIButtonMessage>();
                    uiButtonMessage.target       = root.gameObject;
                    uiButtonMessage.functionName = HtEngine.LinkFunctionName;
                }
            }
            else
            {
                HtEngine.Log(HtLogLevel.Error, "Can't draw without root.");
            }
        }
Example #4
0
 /// <summary>
 /// Draw method.
 /// </summary>
 /// <param name="rect">Where to draw</param>
 /// <param name="color">Text color</param>
 /// <param name="text">Text</param>
 /// <param name="isEffect">Is effect</param>
 /// <param name="effect">Effect</param>
 /// <param name="effectColor">Effect color</param>
 /// <param name="effectAmount">Effect amount</param>
 /// <param name="linkText">Link text</param>
 /// <param name="userData">User data</param>
 public override void Draw(string id, HtRect rect, HtColor color, string text, bool isEffect, Core.DrawTextEffect effect, HtColor effectColor, int effectAmount, string linkText, object userData)
 {
     // just common implementation using GUIStyle
     if (string.IsNullOrEmpty(id))
     {
         GUI.SetNextControlName(id);
     }
     content.text           = text;
     style.normal.textColor = new Color32(color.R, color.G, color.B, color.A);
     style.Draw(new Rect(rect.X, rect.Y, rect.Width, rect.Height), content, false, false, false, false);
 }