public EnemyEventArgs(CopAttack cop, string tag) { this.cop = cop; this.tag = tag; }
void Awake() { _copAttack = GetComponent <CopAttack>(); RefManager.GameTime.PaydayEvent.AddListener(Payday); }
public EnemyEventArgs(CopAttack cop, string tag) { this.cop = cop; this.tag = tag; }
void Awake() { _copAttack = GetComponent <CopAttack>(); RefManager.GameTime.PaydayEvent.AddListener(Payday); }