public static int ReloadConfigData(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle cooperateBattle = (CooperateBattle)LuaObject.checkSelf(l);
            cooperateBattle.ReloadConfigData();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int get_WhichBattleCollections(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle cooperateBattle = (CooperateBattle)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, cooperateBattle.WhichBattleCollections);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int get_ConfigDataLoader(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle cooperateBattle = (CooperateBattle)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, cooperateBattle.ConfigDataLoader);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int get_IsAvailableForDisplay(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle cooperateBattle = (CooperateBattle)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, cooperateBattle.IsAvailableForDisplay);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle o = new CooperateBattle();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_WhichBattleCollections(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle            cooperateBattle = (CooperateBattle)LuaObject.checkSelf(l);
            CooperateBattleCollections whichBattleCollections;
            LuaObject.checkType <CooperateBattleCollections>(l, 2, out whichBattleCollections);
            cooperateBattle.WhichBattleCollections = whichBattleCollections;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_ConfigDataLoader(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle   cooperateBattle = (CooperateBattle)LuaObject.checkSelf(l);
            IConfigDataLoader configDataLoader;
            LuaObject.checkType <IConfigDataLoader>(l, 2, out configDataLoader);
            cooperateBattle.ConfigDataLoader = configDataLoader;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_ChallengedNums(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle cooperateBattle = (CooperateBattle)LuaObject.checkSelf(l);
            int             challengedNums;
            LuaObject.checkType(l, 2, out challengedNums);
            cooperateBattle.ChallengedNums = challengedNums;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_ID(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle cooperateBattle = (CooperateBattle)LuaObject.checkSelf(l);
            int             id;
            LuaObject.checkType(l, 2, out id);
            cooperateBattle.ID = id;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_Levels(IntPtr l)
    {
        int result;

        try
        {
            CooperateBattle             cooperateBattle = (CooperateBattle)LuaObject.checkSelf(l);
            List <CooperateBattleLevel> levels;
            LuaObject.checkType <List <CooperateBattleLevel> >(l, 2, out levels);
            cooperateBattle.Levels = levels;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Example #11
0
    public static int GetCooperateBattle(IntPtr l)
    {
        int result;

        try
        {
            DataSectionCooperateBattle dataSectionCooperateBattle = (DataSectionCooperateBattle)LuaObject.checkSelf(l);
            int battleID;
            LuaObject.checkType(l, 2, out battleID);
            CooperateBattle cooperateBattle = dataSectionCooperateBattle.GetCooperateBattle(battleID);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, cooperateBattle);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }