Example #1
0
    private IEnumerator syncRagDollPositions()
    {
        yield return(new WaitForFixedUpdate());

        float      closestDist        = float.PositiveInfinity;
        GameObject closestStoredToken = null;

        for (int i = 0; i < Scene.SceneTracker.storedRagDollPrefabs.Count; i++)
        {
            if (Scene.SceneTracker.storedRagDollPrefabs[i] != null)
            {
                float dist = Vector3.Distance(base.transform.position, Scene.SceneTracker.storedRagDollPrefabs[i].transform.position);
                if (dist < closestDist)
                {
                    closestDist        = dist;
                    closestStoredToken = Scene.SceneTracker.storedRagDollPrefabs[i];
                }
            }
        }
        if (closestStoredToken)
        {
            storeLocalMutantInfo2 component = closestStoredToken.transform.GetComponent <storeLocalMutantInfo2>();
            if (!this.ast)
            {
                this.ast = base.transform.GetComponent <arrowStickToTarget>();
            }
            if (!this.ast)
            {
                arrowStickToTarget[] componentsInChildren = base.transform.GetComponentsInChildren <arrowStickToTarget>(true);
                if (componentsInChildren != null && componentsInChildren.Length > 0 && componentsInChildren[0])
                {
                    this.ast = componentsInChildren[0];
                }
            }
            if (this.ast)
            {
                int num = 0;
                foreach (KeyValuePair <Transform, int> keyValuePair in component.stuckArrowsIndex)
                {
                    if (keyValuePair.Key)
                    {
                        keyValuePair.Key.parent        = this.ast.stickToJoints[keyValuePair.Value];
                        keyValuePair.Key.localPosition = component.stuckArrowPos[num];
                        keyValuePair.Key.localRotation = component.stuckArrowRot[num];
                        fakeArrowSetup component2 = keyValuePair.Key.GetComponent <fakeArrowSetup>();
                        if (component2 && BoltNetwork.isRunning)
                        {
                            component2.storedIndex  = this.ast.stuckArrows.Count;
                            component2.entityTarget = base.transform.root.GetComponent <BoltEntity>();
                        }
                        int count = this.ast.stuckArrows.Count;
                        this.ast.stuckArrows.Add(keyValuePair.Key, count);
                        num++;
                    }
                }
            }
            if (component.fireIndex.Count > 0)
            {
                base.StartCoroutine(this.transferClientFire(component));
            }
            if (this.ragDollJoints.Length == 0)
            {
                yield break;
            }
            CoopMutantMaterialSync component3 = base.GetComponent <CoopMutantMaterialSync>();
            if (component3)
            {
                component3.setSkinColor(component.matColor);
            }
            if (this.rootTr)
            {
                this.rootTr.rotation = component.rootRotation;
                this.rootTr.position = component.rootPosition;
                if (component.jointAngles.Count > 0)
                {
                    for (int j = 0; j < this.ragDollJoints.Length; j++)
                    {
                        this.ragDollJoints[j].localRotation = component.jointAngles[j];
                    }
                }
            }
        }
        yield return(null);

        yield break;
    }
Example #2
0
 public override void Attached()
 {
     if (!this.Creepy)
     {
         base.state.Transform.SetTransforms(base.transform);
     }
     if (!base.entity.isOwner)
     {
         CoopMutantDummyToken coopMutantDummyToken = base.entity.attachToken as CoopMutantDummyToken;
         if (coopMutantDummyToken != null)
         {
             base.transform.localScale = coopMutantDummyToken.Scale;
             CoopMutantMaterialSync component = base.GetComponent <CoopMutantMaterialSync>();
             if (component && coopMutantDummyToken.MaterialIndex >= 0)
             {
                 component.ApplyMaterial(coopMutantDummyToken.MaterialIndex);
                 component.Disabled = true;
                 if (!this.Creepy)
                 {
                     if (coopMutantDummyToken.OriginalMutant)
                     {
                         Animator          componentInChildren      = coopMutantDummyToken.OriginalMutant.GetComponentInChildren <Animator>();
                         AnimatorStateInfo currentAnimatorStateInfo = componentInChildren.GetCurrentAnimatorStateInfo(0);
                         if (this.Replicator)
                         {
                             this.Replicator.ApplyHashToRemote(0, currentAnimatorStateInfo.fullPathHash, false, currentAnimatorStateInfo.normalizedTime, true);
                         }
                     }
                     dummyAnimatorControl component2 = base.GetComponent <dummyAnimatorControl>();
                     if (component2)
                     {
                         component2.hips.position = coopMutantDummyToken.HipPosition;
                         component2.hips.rotation = coopMutantDummyToken.HipRotation;
                     }
                     float      num        = float.PositiveInfinity;
                     GameObject gameObject = null;
                     for (int i = 0; i < Scene.SceneTracker.storedRagDollPrefabs.Count; i++)
                     {
                         if (Scene.SceneTracker.storedRagDollPrefabs[i] != null)
                         {
                             float num2 = Vector3.Distance(base.transform.position, Scene.SceneTracker.storedRagDollPrefabs[i].transform.position);
                             if (num2 < num)
                             {
                                 num        = num2;
                                 gameObject = Scene.SceneTracker.storedRagDollPrefabs[i];
                             }
                         }
                     }
                     if (gameObject)
                     {
                         storeLocalMutantInfo2 component3 = gameObject.transform.GetComponent <storeLocalMutantInfo2>();
                         this.jointRotations.Clear();
                         for (int j = 0; j < component3.jointAngles.Count; j++)
                         {
                             this.ragDollJoints[j].localRotation = component3.jointAngles[j];
                             this.jointRotations.Add(component3.jointAngles[j]);
                         }
                         if (component)
                         {
                             component.setSkinColor(component3.matColor);
                         }
                         if (component3.fireIndex.Count > 0)
                         {
                             base.StartCoroutine(this.transferClientFire(component3));
                         }
                         if (!this.ast)
                         {
                             this.ast = base.transform.GetComponent <arrowStickToTarget>();
                         }
                         if (!this.ast)
                         {
                             arrowStickToTarget[] componentsInChildren = base.transform.GetComponentsInChildren <arrowStickToTarget>(true);
                             if (componentsInChildren[0])
                             {
                                 this.ast = componentsInChildren[0];
                             }
                         }
                         if (this.ast)
                         {
                             int num3 = 0;
                             foreach (KeyValuePair <Transform, int> keyValuePair in component3.stuckArrowsIndex)
                             {
                                 if (keyValuePair.Key)
                                 {
                                     keyValuePair.Key.parent        = this.ast.stickToJoints[keyValuePair.Value];
                                     keyValuePair.Key.localPosition = component3.stuckArrowPos[num3];
                                     keyValuePair.Key.localRotation = component3.stuckArrowRot[num3];
                                     fakeArrowSetup component4 = keyValuePair.Key.GetComponent <fakeArrowSetup>();
                                     if (component4 && BoltNetwork.isRunning)
                                     {
                                         component4.storedIndex  = this.ast.stuckArrows.Count;
                                         component4.entityTarget = base.transform.root.GetComponent <BoltEntity>();
                                     }
                                     int count = this.ast.stuckArrows.Count;
                                     this.ast.stuckArrows.Add(keyValuePair.Key, count);
                                     num3++;
                                 }
                             }
                         }
                         this.doSync = true;
                     }
                 }
             }
             if (this.Creepy)
             {
                 base.StartCoroutine(this.syncRagDollPositions());
             }
             if (!this.Creepy)
             {
                 CoopMutantPropSync component5 = base.GetComponent <CoopMutantPropSync>();
                 if (component5)
                 {
                     component5.ApplyPropMask(coopMutantDummyToken.Props);
                 }
                 if (this.RegularParts && this.SkinnyParts)
                 {
                     if (coopMutantDummyToken.Skinny)
                     {
                         this.RegularParts.SetActive(false);
                         this.SkinnyParts.SetActive(true);
                     }
                     else
                     {
                         this.RegularParts.SetActive(true);
                         this.SkinnyParts.SetActive(false);
                     }
                 }
             }
         }
     }
 }