Example #1
0
        public ActionResult Create(CoopFormViewModel viewModel)
        {
            // Check that model state is valid
            if (!ModelState.IsValid)
            {
                // Set the Games property of view model
                viewModel.Games = _unitOfWork.Games.GetGames();

                return(View("CoopForm", viewModel));
            }

            var coop = new Coop
            {
                HostId   = User.Identity.GetUserId(),
                DateTime = viewModel.GetDateTime(),
                GameId   = viewModel.Game,
                Venue    = viewModel.Venue
            };

            // Add the new co-op session
            _unitOfWork.Coops.Add(coop);

            // Complete the transaction
            _unitOfWork.Complete();

            return(RedirectToAction("Mine", "Coops"));
        }
Example #2
0
        public ActionResult Update(CoopFormViewModel viewModel)
        {
            // Check that model state is valid
            if (!ModelState.IsValid)
            {
                // Set the Games property of view model
                viewModel.Games = _unitOfWork.Games.GetGames();

                return(View("CoopForm", viewModel));
            }

            // Get existing Co-op session entity from DB (use eager loading to get coop + all of it's attendees)
            var coop = _unitOfWork.Coops.GetCoopWithAttendees(viewModel.Id);

            // Security checks on return coop
            if (coop == null)
            {
                // Coop not found
                return(HttpNotFound());
            }

            if (coop.HostId != User.Identity.GetUserId())
            {
                // Co-op session does not belong to the current user
                return(new HttpUnauthorizedResult());
            }

            // Update Coop
            coop.Modify(viewModel.GetDateTime(), viewModel.Venue, viewModel.Game);

            // Complete the transaction
            _unitOfWork.Complete();

            return(RedirectToAction("Mine", "Coops"));
        }