private void OnTriggerExit(Collider other) { if (other.transform.tag == "Food") { Prepared = false; Taken = true; Cooker.CreateNewSaucepan(); Cooker.StartCooking(); } }
private void OnTriggerExit(Collider other) { if (other.transform.tag == "Food") { Prepared = false; Taken = true; Cooker.CreateNewSaucepan(); Cooker.StartCooking(); } }