private void button1_Click(object sender, EventArgs e) { short[,] weights = new short[7, 7]{{ 1, 1, 1, 1, 1, 1, 1}, { 1, 1, 1, 1, 1, 1, 1}, { 1, 1, 4, 4, 4, 1, 1}, { 1, 3, 4, 5, 4, 3, 1}, { 1, 1, 4, 4, 4, 3, 1}, { 1, 1, 1, 3, 3, 3, 1}, { 1, 1, 1, 1, 1, 1, 6}}; deg2 = p.Convolve; deg2.BeginInvoke(weights, Callback2, null); }
private void button1_Click(object sender, EventArgs e) { short[,] weights = new short[7, 7] { { 1, 1, 1, 1, 1, 1, 1 }, { 1, 1, 1, 1, 1, 1, 1 }, { 1, 1, 4, 4, 4, 1, 1 }, { 1, 3, 4, 5, 4, 3, 1 }, { 1, 1, 4, 4, 4, 3, 1 }, { 1, 1, 1, 3, 3, 3, 1 }, { 1, 1, 1, 1, 1, 1, 6 } }; deg2 = p.Convolve; deg2.BeginInvoke(weights, Callback2, null); }