Example #1
0
        public void SetBinding(MapTo mappedTo, PadSetting ps)
        {
            _MappedTo = mappedTo;
            if (_padSetting != null)
            {
                _padSetting.PropertyChanged -= _padSetting_PropertyChanged;
            }
            LeftForceFeedbackMotorPanel.TestUpDown.ValueChanged  -= TestUpDown_ValueChanged;
            RightForceFeedbackMotorPanel.TestUpDown.ValueChanged -= TestUpDown_ValueChanged;
            // Unbind first.
            SettingsManager.UnLoadMonitor(ForceEnabledCheckBox);
            SettingsManager.UnLoadMonitor(SwapMotorsCheckBox);
            SettingsManager.UnLoadMonitor(ForceTypeComboBox);
            SettingsManager.UnLoadMonitor(StrengthUpDown);
            if (ps == null)
            {
                return;
            }
            _padSetting = ps;
            var intConverter  = new Converters.PadSettingToNumericConverter <decimal>();
            var boolConverter = new Converters.PadSettingToBoolConverter();
            var enumConverter = new Converters.PadSettingToEnumConverter <ForceEffectType>();

            // Set binding.
            SettingsManager.LoadAndMonitor(ps, nameof(ps.ForceEnable), ForceEnabledCheckBox, null, boolConverter);
            SettingsManager.LoadAndMonitor(ps, nameof(ps.ForceSwapMotor), SwapMotorsCheckBox, null, boolConverter);
            SettingsManager.LoadAndMonitor(ps, nameof(ps.ForceType), ForceTypeComboBox, null, enumConverter);
            SettingsManager.LoadAndMonitor(ps, nameof(ps.ForceOverall), StrengthUpDown, null, intConverter);
            _padSetting.PropertyChanged += _padSetting_PropertyChanged;
            LeftForceFeedbackMotorPanel.TestUpDown.ValueChanged  += TestUpDown_ValueChanged;
            RightForceFeedbackMotorPanel.TestUpDown.ValueChanged += TestUpDown_ValueChanged;
        }
Example #2
0
        public void SetBinding(PadSetting ps)
        {
            // Unbind first.
            SettingsManager.UnLoadMonitor(DeviceSubTypeComboBox);
            SettingsManager.UnLoadMonitor(PassThroughCheckBox);
            //SettingsManager.UnLoadMonitor(ForceFeedbackPassThroughCheckBox);
            if (ps == null)
            {
                return;
            }
            // Set binding.
            var enumConverter = new Converters.PadSettingToEnumConverter <DeviceSubType>();
            var boolConverter = new Converters.PadSettingToBoolConverter();

            SettingsManager.LoadAndMonitor(ps, nameof(ps.GamePadType), DeviceSubTypeComboBox, null, enumConverter);
            SettingsManager.LoadAndMonitor(ps, nameof(ps.PassThrough), PassThroughCheckBox, null, boolConverter);
        }
        public void SetBinding(PadSetting ps)
        {
            // Unbind first.
            SettingsManager.UnLoadMonitor(EnabledCheckBox);
            SettingsManager.UnLoadMonitor(DeadZoneUpDown);
            SettingsManager.UnLoadMonitor(OffsetUpDown);
            if (ps == null)
            {
                return;
            }
            // Set binding.
            var intConverter  = new Converters.PadSettingToIntegerConverter();
            var boolConverter = new Converters.PadSettingToBoolConverter();

            SettingsManager.LoadAndMonitor(ps, nameof(ps.AxisToDPadEnabled), EnabledCheckBox, null, boolConverter);
            SettingsManager.LoadAndMonitor(ps, nameof(ps.AxisToDPadDeadZone), DeadZoneUpDown, null, intConverter);
            SettingsManager.LoadAndMonitor(ps, nameof(ps.AxisToDPadOffset), OffsetUpDown, null, intConverter);
        }