public void CheckGOL1HStructure() { BattleMechDesign designGoliath = MTFReader.ReadBattleMechDesignFile(GoliathTestFile); Element element = ConvertBattletechObject.ToAlphaStrike(designGoliath); Assert.Equal(6, element.MaxStructure); }
public void CheckAS7DStructure() { BattleMechDesign designAtlas = MTFReader.ReadBattleMechDesignFile(AtlasTestFile); Element element = ConvertBattletechObject.ToAlphaStrike(designAtlas); Assert.Equal(8, element.MaxStructure); }
public void CheckAS7DMovement() { BattleMechDesign designAtlas = MTFReader.ReadBattleMechDesignFile(AtlasTestFile); Element element = ConvertBattletechObject.ToAlphaStrike(designAtlas); MovementMode m = element.GetMovementMode(""); Assert.Equal(3, m.Points); }
public void CheckGOL1HMovement() { BattleMechDesign designGoliath = MTFReader.ReadBattleMechDesignFile(GoliathTestFile); Element element = ConvertBattletechObject.ToAlphaStrike(designGoliath); MovementMode m = element.GetMovementMode(""); Assert.Equal(4, m.Points); }
public void CheckGOL1HLRMAbility() { BattleMechDesign designGoliath = MTFReader.ReadBattleMechDesignFile(GoliathTestFile); Element element = ConvertBattletechObject.ToAlphaStrike(designGoliath); SpecialAbility abilityAC = null; foreach (SpecialAbility ability in element.SpecialAbilities) { if (ability.Code.Equals("LRM")) { abilityAC = ability; } } Assert.NotNull(abilityAC); Assert.Equal("LRM1/1/1", abilityAC.ToString()); }
public void CheckAS7DREARAbility() { BattleMechDesign designAtlas = MTFReader.ReadBattleMechDesignFile(AtlasTestFile); Element element = ConvertBattletechObject.ToAlphaStrike(designAtlas); SpecialAbility abilityAC = null; foreach (SpecialAbility ability in element.SpecialAbilities) { if (ability.Code.Equals("REAR")) { abilityAC = ability; } } Assert.NotNull(abilityAC); Assert.Equal("REAR1/1", abilityAC.ToString()); }
public void ConvertGOL1H() { BattleMechDesign designGoliath = MTFReader.ReadBattleMechDesignFile(GoliathTestFile); Element element = ConvertBattletechObject.ToAlphaStrike(designGoliath); }
public void ConvertAS7D() { BattleMechDesign atlasDesign = MTFReader.ReadBattleMechDesignFile(AtlasTestFile); Element element = ConvertBattletechObject.ToAlphaStrike(atlasDesign); }