/// <summary> /// 键盘信息处理 /// </summary> public void Keyboard_Handler(InputHook v_ih, InputHook.Action action) { Mouse_Auxiliary_button(v_ih, action); //检测是否按下鼠标辅助键 //如果按键是弹起操作,并且弹起的是 左 Alt 键, 并且不是正在模拟的状态,就模拟热键 (如果有需要模拟的热键) if (action == InputHook.Action.KeyUp && v_ih.keyboard_Input_Record[0].KeyCode == Keys.LMenu && course.be_simulate == false) { //如果有快捷键列表窗口弹出,就取选中项为放在Alt要执行的热键 if (new_Window != null) { new_Window.Dispose(); //释放资源 new_Window.Close(); //关闭窗口 new_Window = null; //恢复初始值方便下次判断 //下面是滚轮触发快捷键的关键 if (vHe_Lisy != null) { if (vHe_Lisy.Count != 0) //如果窗口不是空的 { up_Alt_Execute_HotKey = vHe_Lisy[flpList.Selected_Index]; } vHe_Lisy = null; flpList = null; new_Window = null; } } //如果有需要执行的组合键 if (up_Alt_Execute_HotKey != null) { course.be_simulate = true; //标记为正在模拟 //开始模拟,模拟过程是新线程,把 is_simulated 传过去是方便在新线程中取消正在模拟状态 up_Alt_Execute_HotKey.Execute(course); up_Alt_Execute_HotKey = null; } else { course.Reinit(); //没有要执行的键就重新初始化 } } }
/// <summary> /// 鼠标信息处理 /// </summary> public void Mouse_Handler(InputHook v_ih, MouseEventArgs mea) { //如果鼠标左键等于按下状态并且鼠标滚轮有滚动,并且不再模拟状态 if (v_ih.keyStateAll[Keys.LMenu] == true && mea.Delta != 0 && course.be_simulate == false) { if (course.is_Lock_Handle == false) { course.Handle = v_ih.window_Info_Mouse.Root_IntPtr; //设置鼠标所在窗口句柄 } //如果窗口已被销毁 if (new_Window == null) { new_Window = new New_Window(new New_Window.Attr_C() { width = new_window_width }); new_Window.SuspendLayout(); new_Window.Opacity = 0.65; flpList = new Controls_FlpList(new Controls_FlpList.Attr_C() { width = new_window_width }); course.titleName = v_ih.window_Info_Mouse.Root_title.ToString(); course.className = v_ih.window_Info_Mouse.Root_className.ToString(); vHe_Lisy = vShm.Get_Key_List(course.titleName, course.className); for (int i = 0; i < vHe_Lisy.Count; i++) { flpList.Add_Record(vHe_Lisy[i].Key_Text, vHe_Lisy[i].comment); } flpList.Selected_Index = 0; //设置选中第一条 new_Window.Controls.Add(flpList.Flp_list); //将列表添加到窗口 new_Window.ResumeLayout(false); //布局相关 new_Window.PerformLayout(); //布局相关 new_Window.TopMost = true; //窗口在最前 new_Window.ControlBox = false; //不显示控制按钮 new_Window.ShowInTaskbar = false; //不显示在任务栏 new_Window.StartPosition = FormStartPosition.Manual; //让窗体的位置由Location属性决定 //设置显示位置 new_Window.Location = (Point) new Size( mea.Location.X - 10, mea.Location.Y - 10 ); new_Window.Text = v_ih.window_Info_Mouse.title.ToString(); //设置窗口标题 new_Window.Show(); //显示窗口 SwitchToThisWindow(new_Window.Handle, true); //窗口置顶 } if (mea.Delta < 0) { flpList.Select_UpDown_Item(true); //选择下一条 } else { flpList.Select_UpDown_Item(false); //选择上一条 } } }