/// <summary>
        /// 键盘信息处理
        /// </summary>
        public void Keyboard_Handler(InputHook v_ih, InputHook.Action action)
        {
            Mouse_Auxiliary_button(v_ih, action);              //检测是否按下鼠标辅助键

            //如果按键是弹起操作,并且弹起的是 左 Alt 键, 并且不是正在模拟的状态,就模拟热键 (如果有需要模拟的热键)
            if (action == InputHook.Action.KeyUp && v_ih.keyboard_Input_Record[0].KeyCode == Keys.LMenu && course.be_simulate == false)
            {
                //如果有快捷键列表窗口弹出,就取选中项为放在Alt要执行的热键
                if (new_Window != null)
                {
                    new_Window.Dispose();                 //释放资源
                    new_Window.Close();                   //关闭窗口
                    new_Window = null;                    //恢复初始值方便下次判断

                    //下面是滚轮触发快捷键的关键
                    if (vHe_Lisy != null)
                    {
                        if (vHe_Lisy.Count != 0)                           //如果窗口不是空的
                        {
                            up_Alt_Execute_HotKey = vHe_Lisy[flpList.Selected_Index];
                        }

                        vHe_Lisy   = null;
                        flpList    = null;
                        new_Window = null;
                    }
                }

                //如果有需要执行的组合键
                if (up_Alt_Execute_HotKey != null)
                {
                    course.be_simulate = true;                    //标记为正在模拟
                    //开始模拟,模拟过程是新线程,把 is_simulated 传过去是方便在新线程中取消正在模拟状态
                    up_Alt_Execute_HotKey.Execute(course);
                    up_Alt_Execute_HotKey = null;
                }
                else
                {
                    course.Reinit();                    //没有要执行的键就重新初始化
                }
            }
        }
        /// <summary>
        /// 鼠标信息处理
        /// </summary>
        public void Mouse_Handler(InputHook v_ih, MouseEventArgs mea)
        {
            //如果鼠标左键等于按下状态并且鼠标滚轮有滚动,并且不再模拟状态
            if (v_ih.keyStateAll[Keys.LMenu] == true && mea.Delta != 0 && course.be_simulate == false)
            {
                if (course.is_Lock_Handle == false)
                {
                    course.Handle = v_ih.window_Info_Mouse.Root_IntPtr;                    //设置鼠标所在窗口句柄
                }
                //如果窗口已被销毁
                if (new_Window == null)
                {
                    new_Window = new New_Window(new New_Window.Attr_C()
                    {
                        width = new_window_width
                    });

                    new_Window.SuspendLayout();
                    new_Window.Opacity = 0.65;
                    flpList            = new Controls_FlpList(new Controls_FlpList.Attr_C()
                    {
                        width = new_window_width
                    });

                    course.titleName = v_ih.window_Info_Mouse.Root_title.ToString();
                    course.className = v_ih.window_Info_Mouse.Root_className.ToString();
                    vHe_Lisy         = vShm.Get_Key_List(course.titleName, course.className);

                    for (int i = 0; i < vHe_Lisy.Count; i++)
                    {
                        flpList.Add_Record(vHe_Lisy[i].Key_Text, vHe_Lisy[i].comment);
                    }
                    flpList.Selected_Index = 0;                          //设置选中第一条
                    new_Window.Controls.Add(flpList.Flp_list);           //将列表添加到窗口

                    new_Window.ResumeLayout(false);                      //布局相关
                    new_Window.PerformLayout();                          //布局相关

                    new_Window.TopMost = true;                           //窗口在最前

                    new_Window.ControlBox    = false;                    //不显示控制按钮
                    new_Window.ShowInTaskbar = false;                    //不显示在任务栏

                    new_Window.StartPosition = FormStartPosition.Manual; //让窗体的位置由Location属性决定
                    //设置显示位置
                    new_Window.Location = (Point) new Size(
                        mea.Location.X - 10,
                        mea.Location.Y - 10
                        );

                    new_Window.Text = v_ih.window_Info_Mouse.title.ToString(); //设置窗口标题
                    new_Window.Show();                                         //显示窗口
                    SwitchToThisWindow(new_Window.Handle, true);               //窗口置顶
                }

                if (mea.Delta < 0)
                {
                    flpList.Select_UpDown_Item(true);                      //选择下一条
                }
                else
                {
                    flpList.Select_UpDown_Item(false);                      //选择上一条
                }
            }
        }