void Awake() { manager = GameObject.FindGameObjectWithTag("HintManager").GetComponent <ControlsTutorial>(); if (manager == null) { FindObjectOfType <ControlsTutorial>(); } }
private void Setup() { playerSpawnPoint = FindObjectOfType <SpawnPoint>(); controlsTutorial = FindObjectOfType <ControlsTutorial>(); player = playerSpawnPoint.SpawnPlayer(); virtualCamera.m_Follow = player.transform; virtualCamera.m_LookAt = player.transform; }
void Awake() { player = GameObject.FindGameObjectWithTag("Player"); manager = GameObject.FindGameObjectWithTag("GameController").GetComponent <ControlsTutorial> (); }
void Awake() { player = GameObject.FindGameObjectWithTag("Player"); manager = this.transform.parent.GetComponent <ControlsTutorial> (); }
void Awake() { player = GameObject.FindGameObjectWithTag("Player"); manager = this.transform.parent.GetComponent<ControlsTutorial> (); }