Example #1
0
        public ControllerReal createTextureWaveTransformer(TextureUnitState layer, TextureUnitState.TextureTransformType ttype, WaveformType waveType)
        {
            global::System.IntPtr cPtr = OgrePINVOKE.ControllerManager_createTextureWaveTransformer__SWIG_4(swigCPtr, TextureUnitState.getCPtr(layer), (int)ttype, (int)waveType);
            ControllerReal        ret  = (cPtr == global::System.IntPtr.Zero) ? null : new ControllerReal(cPtr, false);

            if (OgrePINVOKE.SWIGPendingException.Pending)
            {
                throw OgrePINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
Example #2
0
        public ControllerReal createTextureRotater(TextureUnitState layer, float speed)
        {
            global::System.IntPtr cPtr = OgrePINVOKE.ControllerManager_createTextureRotater(swigCPtr, TextureUnitState.getCPtr(layer), speed);
            ControllerReal        ret  = (cPtr == global::System.IntPtr.Zero) ? null : new ControllerReal(cPtr, false);

            if (OgrePINVOKE.SWIGPendingException.Pending)
            {
                throw OgrePINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
Example #3
0
 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(ControllerReal obj)
 {
     return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr);
 }