/// <summary> /// 激活一个按钮集合 /// </summary> /// <param name="btns"></param> protected void EnabledControllers(JoystickController[] btns) { for (int i = 0; i < btns.Length; i++) { ControllerMap.Find(btns[i].gameObject.name).Enabled = true; } }
/// <summary> /// 通过名字获取到 Button /// </summary> /// <param name="name"></param> /// <returns></returns> public JoystickController GetControllerByName(string name) { return(ControllerMap.Find(name)); }