Example #1
0
    public override bool IsDangling()
    {
        bool hit = Physics.Raycast(m_CapsuleCollider.GetCapsuleTransform().GetDownCenter(), Vector3.down, m_CapsuleCollider.GetRadius() + m_CapsuleCollider.GetGroundedMargin(), m_CapsuleCollider.GetLayerMask());

        if (hit)
        {
            return(false);
        }
        else
        {
            return(true);
        }
    }