void Start() { this.status = objStatus.GetComponent("Status") as Status; this.atribuirPontos(); Arma armaInimigo = objArma.GetComponent("Arma") as Arma; armaInimigo.setPortador(objStatus); setEstado(Estado_Do_Inimigo.idle); this.qtXpTotal = this.determinarXp(); this.posicaoInicial = transform.position; this.drop = new ControleDrop(); }