Example #1
0
    private void ResetSelf(bool match)
    {
        ps.Emit(50);
        transform.position = startPos;
        c.ResetBall(match);
        float colR = Random.Range(0.0f, 3.0f);

        switch ((int)colR)
        {
        case 0:
            myColor = "Y";
            GetComponent <MeshRenderer> ().material.color = new Color(1.0f, 0.5f, 1.0f);
            break;

        case 1:
            myColor = "G";
            GetComponent <MeshRenderer> ().material.color = Color.green;
            break;

        case 2:
            myColor = "B";
            GetComponent <MeshRenderer> ().material.color = Color.blue;
            break;
        }
        SetGrav();
    }