private static void ProcessRequestQueue() { if (queueIsProcessing) { return; } queueIsProcessing = true; while (requestQueue.Count > 0) { var url = requestQueue.Dequeue(); //D.Log("GoogleAnalytics : start request : " + url); WWW www = new WWW(url); float timeoutCompletion = Time.realtimeSinceStartup + submitTimeout; ContinueWith.When(() => Time.realtimeSinceStartup > timeoutCompletion || www.isDone, () => ProcessRequestResult(www)); } queueIsProcessing = false; }
private static void ProcessRequestQueue() { if (queueIsProcessing) { return; } queueIsProcessing = true; while (requestQueue.Count > 0) { var url = requestQueue.Dequeue(); //D.Log("GoogleAnalytics : start request : " + url); var form = new WWWForm(); var request = UnityWebRequest.Post(url, form); var asyncOperation = request.SendWebRequest(); float timeoutCompletion = Time.realtimeSinceStartup + submitTimeout; ContinueWith.When(() => Time.realtimeSinceStartup > timeoutCompletion || asyncOperation.isDone, () => ProcessRequestResult(asyncOperation.webRequest)); } queueIsProcessing = false; }