void Handle(ContentUsed message) { var gameState = Games[message.Content.GameId].State; ContentStatus state; if (gameState.TryGetValue(message.Content.Id, out state)) { state.LastUsed = message.Content.RecentInfo.LastUsed; } }
void Handle(ContentUsed message) { var gameState = Games[message.Content.GameId].State; ContentStatus state; if (gameState.TryGetValue(message.Content.Id, out state)) state.LastUsed = message.Content.RecentInfo.LastUsed; }