public GUMP_CombustionGenerator() : base(0, 0, ContentHandler.GetTexture("Sprites/Gumps/gump_refinement_smelt")) { _itemBounds = new Rectangle(0, 0, this._spriteBounds.Width, this._spriteBounds.Height); _fuelSC = new SubContainer(new Rectangle(183, 131, 50, 50)); _batsSC = new SubContainer(new Rectangle(89, 226, 78, 35)); _itemSubContainers.Add(_fuelSC); _itemSubContainers.Add(_batsSC); this._minimizeButton = new GraphicalButton(new Vector2(227f, 27f), GUMP_SHEET, GUMP_SHEET_DICT, null, "menu_min_press", "menu_min_hover", null, "menu_min_press", "menu_min_hover"); this._minimizeButton.Pressed += new ButtonPressedHandler(base.MinimizeButtonPressed); this._tooltipRegions.Add(new TooltipRegion(new Rectangle((int)this._minimizeButton.X, (int)this._minimizeButton.Y, this._minimizeButton.Width, this._minimizeButton.Height), TooltipRegionType.MENU_CLOSE)); }