Example #1
0
        public void EndDirector()
        {
            isDeleting = true;

            if (contentGroup != null)
            {
                contentGroup.DeleteGroup();
            }

            if (this is GuildleveDirector)
            {
                ((GuildleveDirector)this).EndGuildleveDirector();
            }

            List <Actor> players = GetPlayerMembers();

            foreach (Actor player in players)
            {
                ((Player)player).RemoveDirector(this);
            }
            members.Clear();
            isDeleted = true;
            Server.GetWorldManager().GetZone(zoneId).DeleteDirector(actorId);
        }