private void PauseControl() { if (gameHasStarted) { if (Input.GetKeyDown(Key.ESCAPE)) { if (PauseManager.GetPause() == true) { if (pausePage != null) { pausePage.Destroy(); } PauseManager.UnPause(); } else if (PauseManager.GetPause() == false) { pausePage = new ContPage(); AddChild(pausePage); Rescale(pausePage); PauseManager.Pause(); } else if (PauseManager.GetPause() == true && Input.GetKeyDown(Key.M)) { //Wanted to return to the menu but eh... } } } }
void loadGame() { menuMusic.musicSoundChannel.Stop(); MyGame.LoadGame(game); _button.Destroy(); _quitbutton.Destroy(); _contpage.Destroy(); _contbutton.Destroy(); _optbutton.Destroy(); _menubg.Destroy(); _intro.Destroy(); _introbutton.Destroy(); _vol0.Destroy(); _vol20.Destroy(); _vol40.Destroy(); _vol60.Destroy(); _vol80.Destroy(); _vol100.Destroy(); _insertpage.Destroy(); Destroy(); }
void loadGame() { menuMusic.soundChannel.Stop(); Level endless = new Level(); game.AddChild(endless); _button.Destroy(); _quitbutton.Destroy(); _contpage.Destroy(); _contbutton.Destroy(); _optbutton.Destroy(); _menubg.Destroy(); _intro.Destroy(); _introbutton.Destroy(); _vol0.Destroy(); _vol20.Destroy(); _vol40.Destroy(); _vol60.Destroy(); _vol80.Destroy(); _vol100.Destroy(); _insertpage.Destroy(); }