public void SetUp() { var builder = new ConstructorFunctionBuilder<ConstructorTarget>(); var concreteType = new ConcreteType(typeof (ConstructorTarget)); concreteType.Constructor = typeof (ConstructorTarget).GetConstructors().Single(); func = builder.CreateBuilder(concreteType); }
public void SetUp() { var builder = new ConstructorFunctionBuilder<ConstructorTarget>(); func = builder.CreateBuilder(); }
public void SetUp() { var builder = new ConstructorFunctionBuilder <ConstructorTarget>(); func = builder.CreateBuilder(new Plugin(typeof(ConstructorTarget))); }
public void SetUp() { var builder = new ConstructorFunctionBuilder <ConstructorTarget>(); func = builder.CreateBuilder(typeof(ConstructorTarget).GetConstructors().First()); }
public void SetUp() { var builder = new ConstructorFunctionBuilder<ConstructorTarget>(); func = builder.CreateBuilder(new Plugin(typeof(ConstructorTarget))); }
public void SetUp() { var builder = new ConstructorFunctionBuilder <ConstructorTarget>(); func = builder.CreateBuilder(); }