public void SetUp()
 {
     var builder = new ConstructorFunctionBuilder<ConstructorTarget>();
     var concreteType = new ConcreteType(typeof (ConstructorTarget));
     concreteType.Constructor = typeof (ConstructorTarget).GetConstructors().Single();
     func = builder.CreateBuilder(concreteType);
 }
 public void SetUp()
 {
     var builder = new ConstructorFunctionBuilder<ConstructorTarget>();
     func = builder.CreateBuilder();
 }
        public void SetUp()
        {
            var builder = new ConstructorFunctionBuilder <ConstructorTarget>();

            func = builder.CreateBuilder(new Plugin(typeof(ConstructorTarget)));
        }
        public void SetUp()
        {
            var builder = new ConstructorFunctionBuilder <ConstructorTarget>();

            func = builder.CreateBuilder(typeof(ConstructorTarget).GetConstructors().First());
        }
 public void SetUp()
 {
     var builder = new ConstructorFunctionBuilder<ConstructorTarget>();
     func = builder.CreateBuilder(new Plugin(typeof(ConstructorTarget)));
 }
        public void SetUp()
        {
            var builder = new ConstructorFunctionBuilder <ConstructorTarget>();

            func = builder.CreateBuilder();
        }