Example #1
0
    //! When a room is entered by the player object.

    /*
     * \param room Room that is being triggered.
     */
    private void EnterRoom(Constants.Rooms room)
    {
        if (roomLocation != room)
        {
            Debug.Log("Changed to room: " + room.ToString());
            roomLocation  = room;
            RoomText.text = "Room: " + room;
            MessagePasser.OnPlayerChangeRoom(room);
        }
    }