Example #1
0
        private void GameThread()
        {
            while (isRun)
            {
                bool f = CountFrameRate;
                if (f)
                {
                    sw.Start();
                }

                OnUpdate();
                OnDraw();
                if (ShowFPS)
                {
                    Debug.WriteLine("GGG");
                    DrawText(0, 0, "FPS:" + (1 / elapsed), 1);
                }

                if (f)
                {
                    elapsed = (float)sw.Elapsed.TotalSeconds;
                    sw.Stop();
                    sw.Reset();
                }
            }
            ConsoleListiner.Stop();
            ConsoleListiner.KeyEvent   -= OnKey;
            ConsoleListiner.MouseEvent -= OnMouse;
        }
Example #2
0
 public void StartLoop()
 {
     isRun           = true;
     Thread          = new Thread(GameThread);
     Thread.Priority = ThreadPriority.Highest;
     sw = new Stopwatch();
     ConsoleListiner.Start();
     ConsoleListiner.KeyEvent   += OnKey;
     ConsoleListiner.MouseEvent += OnMouse;
     OnStart();
     Thread.Start();
 }