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C# (CSharp) ConnectorManager.StopMatch Examples
Programming Language:
C# (CSharp)
Class/Type:
ConnectorManager
Method/Function:
StopMatch
Examples at hotexamples.com:
1
C# (CSharp) ConnectorManager.StopMatch - 1 examples found
. These are the top rated real world C# (CSharp) examples of
ConnectorManager.StopMatch
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetConnector(6)
IsConnected(5)
Register(3)
Connect(3)
StartConnecting(3)
Init(3)
SetConnector(3)
Disconnect(3)
FindItemTemplateInfo(3)
TurnHandler(2)
GameCreateHandler(2)
MoveStartHandler(2)
IsCurrent(2)
CancelConnecting(2)
GameOverHandler(2)
GameLoadHandler(2)
FireHandler(2)
FireTagHandler(2)
DirectionHandler(2)
DanderHandler(2)
CurrentBallHandler(2)
StartGameHandler(2)
SendShoot(1)
SetBase64(1)
SendUsingProp(1)
SendUsingFly(1)
SetConnectListFrom(1)
StartMatch(1)
SendStunt(1)
StopMatch(1)
SendSkip(1)
AddConnector(1)
SendMove(1)
SendLoadComplete(1)
SendDirection(1)
PVEMissionPrepare(1)
GetClientConnector(1)
GetBase64(1)
Disconnected(1)
DeleteData(1)
DeleteConnector(1)
Create(1)
ConnectToHost(1)
ConfirmMatching(1)
ChangeHostIp(1)
GridGoodsHandler(1)
Frequently Used Methods
GetConnector (6)
IsConnected (5)
Register (3)
Connect (3)
StartConnecting (3)
Init (3)
SetConnector (3)
Disconnect (3)
FindItemTemplateInfo (3)
TurnHandler (2)
Frequently Used Methods
GameCreateHandler (2)
MoveStartHandler (2)
IsCurrent (2)
CancelConnecting (2)
GameOverHandler (2)
GameLoadHandler (2)
FireHandler (2)
FireTagHandler (2)
DirectionHandler (2)
DanderHandler (2)
CurrentBallHandler (2)
StartGameHandler (2)
SendShoot (1)
SetBase64 (1)
SendUsingProp (1)
SendUsingFly (1)
SetConnectListFrom (1)
StartMatch (1)
SendStunt (1)
StopMatch (1)
Frequently Used Methods
CurrentBallHandler (2)
StartGameHandler (2)
SendShoot (1)
SetBase64 (1)
SendUsingProp (1)
SendUsingFly (1)
SetConnectListFrom (1)
StartMatch (1)
SendStunt (1)
StopMatch (1)
SendSkip (1)
AddConnector (1)
SendMove (1)
SendLoadComplete (1)
SendDirection (1)
PVEMissionPrepare (1)
GetClientConnector (1)
GetBase64 (1)
Disconnected (1)
DeleteData (1)
DeleteConnector (1)
Create (1)
ConnectToHost (1)
ConfirmMatching (1)
ChangeHostIp (1)
GridGoodsHandler (1)
Frequently Used Methods
SendSkip (1)
AddConnector (1)
SendMove (1)
SendLoadComplete (1)
SendDirection (1)
PVEMissionPrepare (1)
GetClientConnector (1)
GetBase64 (1)
Disconnected (1)
DeleteData (1)
DeleteConnector (1)
Create (1)
ConnectToHost (1)
ConfirmMatching (1)
ChangeHostIp (1)
GridGoodsHandler (1)
Example #1
0
Show file
File:
GameController.cs
Project:
votruongan/TATank
public void StopMatch() { connector.StopMatch(); }