public FullNodeController( IFullNode fullNode = null, NodeSettings nodeSettings = null, Network network = null, ConsensusValidator consensusValidator = null, ConcurrentChain chain = null, ChainBehavior.ChainState chainState = null, BlockStoreManager blockManager = null, MempoolManager mempoolManager = null, Connection.ConnectionManager connectionManager = null) : base( fullNode: fullNode, nodeSettings: nodeSettings, network: network, consensusValidator: consensusValidator, chain: chain, chainState: chainState, blockManager: blockManager, mempoolManager: mempoolManager, connectionManager: connectionManager) { }
public BaseRPCController( IFullNode fullNode = null, NodeSettings nodeSettings = null, Network network = null, PowConsensusValidator consensusValidator = null, ConsensusLoop consensusLoop = null, ConcurrentChain chain = null, ChainBehavior.ChainState chainState = null, BlockStoreManager blockManager = null, MempoolManager mempoolManager = null, Connection.ConnectionManager connectionManager = null) { this._FullNode = fullNode; this._Settings = nodeSettings; this._Network = network; this._ConsensusValidator = consensusValidator; this._ConsensusLoop = consensusLoop; this._Chain = chain; this._ChainState = chainState; this._BlockManager = blockManager; this._MempoolManager = mempoolManager; this._ConnectionManager = connectionManager; }
public StoreBlockPuller(ConcurrentChain chain, Connection.ConnectionManager nodes) : base(chain, nodes.ConnectedNodes, nodes.NodeSettings.ProtocolVersion) { }
public StoreBlockPuller(ConcurrentChain chain, Connection.ConnectionManager nodes) : base(chain, nodes.ConnectedNodes) { }