private void OnReconnectButtonPressed() { LastConnectedGame lcg = Config.Instance.LastConnectedGame; if (lcg == null) { return; } NetworkConnector.DisconnectClient(); NobleNetworkManager manager = (NobleNetworkManager)NetworkManager.singleton; manager.networkAddress = lcg.lastConnectedIP; manager.networkPort = (ushort)lcg.lastConnectedPort; manager.StartClient(); connectingScreen.Show(); OnConfirm(); }