Example #1
0
        /// <summary>
        ///     Tyr to disconnect and then connect again
        /// </summary>
        private void Reconnect()
        {
            Logger.WriteDebug($"{decoderName}: reconnect -> start");
            //Set status
            decoderStatus = ConnectionStatus.Reconnecting;
            //Raise event
            Connecting.RaiseEvent(this, null);
            //Stop timeouts
            receiveTimeout.Stop();
            sendTimeout.Stop();
            connectTimeout.Stop();

            if (reconnectAttempts == 0)
            {
                //Start reconnect immediately
                reconnectTimer_Elapsed(this, null);
            }
            else
            {
                //Start reconnect after timer elapsed
                reconnectTimer.Start();
            }

            //Increase counter
            reconnectAttempts++;
        }
        private void StartListening()
        {
            if (decoderStatus == ConnectionStatus.Listening ||
                decoderStatus == ConnectionStatus.ClientConnected)
            {
                return;
            }

            Logger.WriteDebug($"{decoderName}: Start to listening");
            decoderStatus = ConnectionStatus.Listening;

            //Raise event
            Connecting.RaiseEvent(this, null);

            // Bind the socket to the local endpoint and listen for incoming connections
            var _localEP = new IPEndPoint(decoderIpAddress, decoderPort);

            listenerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            try
            {
                listenerSocket.Bind(_localEP);
                listenerSocket.Listen(1);

                // Start an asynchronous socket to listen for connections.
                Logger.WriteDebug($"{decoderName}: Waiting for client");
                listenerSocket.BeginAccept(AcceptCallback, listenerSocket);
            }
            catch (Exception ex)
            {
                Logger.WriteDebug($"{decoderName}: {ex} -> {ex.Message}");
            }
        }
        /// <summary>
        ///     Tyr to disconnect and then connect again
        /// </summary>
        private void Restart()
        {
            Logger.WriteDebug($"{decoderName}: Auto-Restart start");
            decoderStatus = ConnectionStatus.Restart;

            //Raise event
            Connecting.RaiseEvent(this, null);

            //Start reconnect after timer elapsed
            restartTimer.Interval = restartAttempts == 0 ? 1000 : restartAttempts * 60000;
            restartTimer.Start();
        }
Example #4
0
        public void Start()
        {
            try
            {
                Logger.WriteDebug(MethodBase.GetCurrentMethod(), "Starting");
                var stopWatch = new Stopwatch();
                stopWatch.Start();

                IsRunning = false;

                if (_decoderPort <= 0 || _decoderPort >= 65535)
                {
                    Logger.WriteDebug($"{_decoderName}: Wrong setting -> decoderPort");
                    Disconnected.RaiseEvent(this, null);
                    return;
                }

                //Raise event
                Connecting.RaiseEvent(this, null);

                if (TryStartListener() == false)
                {
                    Logger.WriteDebug($"{_decoderName}: try to make url reservation");
                    NetAclChecker.AddAddress($"http://+:{_decoderPort}/");

                    if (TryStartListener() == false)
                    {
                        Logger.WriteDebug($"{_decoderName}: unable to start listener");
                        return;
                    }
                }

                //Raise event
                Connected.RaiseEvent(this, null);

                IsRunning = true;

                stopWatch.Stop();
                Logger.WriteDebug(MethodBase.GetCurrentMethod(), $"Started -> {stopWatch.Elapsed}");
            }
            catch (Exception ex)
            {
                Logger.WriteDebug($"{_decoderName}: {ex} -> {ex.Message}");
            }
        }
Example #5
0
        /// <summary>
        ///     Try connecting to the remote host
        /// </summary>
        private void Connect()
        {
            Logger.WriteDebug($"{decoderName}: connect -> start");
            //Set status
            decoderStatus = ConnectionStatus.Connecting;
            //Raise event
            Connecting.RaiseEvent(this, null);

            try
            {
                //Release decoder
                if (decoderSocket != null)
                {
                    decoderSocket.Close();
                    decoderSocket = null;
                }

                //Parse server host/ip
                Logger.WriteDebug($"{decoderName}: connect -> server({decoderServer})");
                if (Regex.IsMatch(decoderServer,
                                  @"^(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])$")
                    )
                {
                    // the string is a IP
                    decoderIpAddress = IPAddress.Parse(decoderServer);
                }
                else if (Regex.IsMatch(decoderServer,
                                       @"^(([a-zA-Z]|[a-zA-Z][a-zA-Z0-9\-]*[a-zA-Z0-9])\.)*([A-Za-z]|[A-Za-z][A-Za-z0-9\-]*[A-Za-z0-9])$"))
                {
                    // the string is a host -> try to resolve
                    var _ipHostInfo = Dns.GetHostEntry(decoderServer);
                    foreach (var ipAdress in _ipHostInfo.AddressList)
                    {
                        if (Regex.IsMatch(ipAdress.ToString(),
                                          @"^(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])$")
                            )
                        {
                            decoderIpAddress = ipAdress;
                            break;
                        }
                    }

                    //If resolve fail -> abort
                    if (decoderIpAddress == null)
                    {
                        Logger.WriteDebug($"{decoderName}: cannot resolve hostname {decoderServer}");
                        Disconnected.RaiseEvent(this, null);
                        return;
                    }
                }

                Logger.WriteDebug($"{decoderName}: connect -> ip({decoderIpAddress})");

                //Create a TCP/IP socket
                var _remoteEP = new IPEndPoint(decoderIpAddress, decoderPort);
                decoderSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                //Start timer for timeout
                connectTimeout.Start();
                //Connect to the remote endpoint
                decoderSocket.BeginConnect(_remoteEP, ConnectCallback, decoderSocket);
            }
            catch (SocketException ex)
            {
                Logger.WriteDebug($"{decoderName}: connect -> {ex.Message}");

                //Start reconnect
                Reconnect();
            }
            catch (Exception ex)
            {
                Logger.WriteDebug($"{decoderName}: {ex} -> {ex.Message}");
            }
        }