public void Init() { _spotTheDefuserNetworkDiscovery = new GameObject().AddComponent <SpotTheDefuserNetworkDiscovery>(); var spotTheDefuserNetworkManager = Substitute.For <ISpotTheDefuserNetworkManager>(); _connectToNewGame = Substitute.For <ConnectToNewGame>(spotTheDefuserNetworkManager, _spotTheDefuserNetworkDiscovery); _spotTheDefuserNetworkDiscovery.Init(_connectToNewGame); }
public void Init() { _spotTheDefuserNetworkManager = Substitute.For <ISpotTheDefuserNetworkManager>(); _spotTheDefuserNetworkDiscovery = Substitute.For <ISpotTheDefuserNetworkDiscovery>(); _connectToNewGame = new ConnectToNewGame(_spotTheDefuserNetworkManager, _spotTheDefuserNetworkDiscovery); }
public void Init(ConnectToNewGame connectToNewGame) { _connectToNewGame = connectToNewGame; }