Example #1
0
        public void Disconnect()
        {
            //ServerForm server = new ServerForm();

            if (AcceptSocket != null)
            {
                AcceptSocket.Close();
                AcceptSocket.Dispose();
            }
            if (ConnectSocket != null)
            {
                ConnectSocket.Close();
                ConnectSocket.Dispose();
            }

            /*
             * ServerForm server = new ServerForm();
             *
             * if (server.AcceptSocket != null)
             * {
             *  server.AcceptSocket.Close();
             *  server.AcceptSocket.Dispose();
             * }
             * if (server.ConnectSocket != null)
             * {
             *  server.ConnectSocket.Close();
             *  server.ConnectSocket.Dispose();
             * }
             */
        }
Example #2
0
 private void _DisConnect()
 {
     Pool.TcpServer.OnDisConnect(this);
     ConnectDateTime = null;
     if (ConnectSocket != null)
     {
         try
         {
             ConnectSocket.Shutdown(SocketShutdown.Both);
         }
         catch (Exception e)
         {
             //日志记录
             Pool.TcpServer.Loger.Fatal(string.Format("CloseClientSocket Disconnect client {0} error, message: {1}", ConnectSocket, e.Message));
         }
         ConnectSocket.Dispose();
         ConnectSocket = null;
     }
 }
Example #3
0
 public void DisConnect()
 {
     OnDisConnect(this);
     if (ConnectSocket != null)
     {
         try
         {
             ConnectSocket.Shutdown(SocketShutdown.Both);
         }
         catch (Exception e)
         {
             //日志记录
             loger.Fatal(string.Format("CloseClientSocket Disconnect client {0} error, message: {1}", ConnectSocket, e.Message));
         }
         ConnectSocket.Dispose();
         ConnectSocket = null;
     }
     Clear();
     ReceiveEventArgs.Dispose();
     SendEventArgs.Dispose();
 }