public void ShouldNotDegradeQualityBelowZero(int sellIn, int quality) { // arrange var item = new ConjuredManaCakeItem(sellIn, quality); // act item.Update(); // assert Assert.Equal(0, item.Quality); }
public void ShouldDecreaseSellInTimeAfterEachUpdate() { // arrange var sellIn = 10; var quality = 20; var item = new ConjuredManaCakeItem(sellIn, quality); // act item.Update(); // assert Assert.Equal(sellIn - 1, item.SellIn); }
public void ShouldDegradeItemQualityTwiceAsFastAfterSellIn() { // arrange var sellIn = 0; var quality = 20; var item = new ConjuredManaCakeItem(sellIn, quality); // act item.Update(); // assert Assert.Equal(quality - 4, item.Quality); }
public void ShouldDegradeItemQualityByTwoAfterEachUpdate() { // arrange var sellIn = 10; var quality = 20; var item = new ConjuredManaCakeItem(sellIn, quality); // act item.Update(); // assert Assert.Equal(quality - 2, item.Quality); }