void click()
    {
        var confirmButton = GameObject.Find("ComfirmCreationButton");

        ressourceImage.GetComponent <Image>().sprite = gameObject.GetComponent <Image>().sprite;
        if (confirmButton)
        {
            ComfirmRessourceCreation butScr = confirmButton.GetComponent <ComfirmRessourceCreation>();
            butScr.setImageId(id);
        }
        else
        {
            confirmButton = GameObject.Find("ComfirmModifyButton");
            ConfirmModifyRessource butScr = confirmButton.GetComponent <ConfirmModifyRessource>();
            butScr.setImageId(id);
        }
    }
Example #2
0
    public override void apply()
    {
        int    id          = int.Parse(args["id"]);
        string projectName = args["project_name"];

        model = GameObject.Find("ModelRessource");
        ModelRessource modelScr = model.GetComponent <ModelRessource>();

        modelScr.find(id, projectName, applyInServerResponse);
        ConfirmModifyRessource butScr = confirmButton.GetComponent <ConfirmModifyRessource>();

        butScr.setIdToModify(id);
        butScr.setProjectId(args["project_id"]);
        butScr.setProjectName(projectName);
        RemoveRessourceButton rmButScr = removeButton.GetComponent <RemoveRessourceButton>();

        rmButScr.setProjectId(args["project_id"]);
        rmButScr.setProjectName(projectName);
        rmButScr.setIdToRemove(id);
    }