Example #1
0
    public void ConfettiActive(bool showConfetti)
    {
        if (confettiController == null)
        {
            GameObject confettiGO = MonoBehaviour.Instantiate(Resources.Load("Avatars/Effects/confetti", typeof(GameObject))) as GameObject;
            confettiGO.transform.parent        = go.transform;
            confettiGO.transform.localPosition = nameTextMesh.transform.localPosition;
            confettiController = confettiGO.GetComponent <ConfettiController>();
        }

        confettiController.Emit = showConfetti;
    }
Example #2
0
    private void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }

        confettiList = new List <Transform>();

        foreach (var child in confettis.transform)
        {
            confettiList.Add((Transform)child);
        }
    }