public void OnLogin() { Conection con = gameObject.AddComponent <Conection>(); string nombre = user.text; string pass = passw.text; if (IsValidEmail(nombre)) { LoginCanvas.SetActive(false); LoadingCanvas.SetActive(true); DataClass.usr = new User(nombre, pass); if (cb.isOn) { PlayerPrefs.SetString("Mail", user.text); PlayerPrefs.SetString("Pass", passw.text); } con.FunctionSN("login"); } else { Err.SetActive(true); } }