public override void Given()
 {
     Node1 = new ConduitNode();
     Node2 = new ConduitNode();
     Actor1 = new TestActor(Node1);
     Actor2 = new TestActor(Node2);
 }
 public override void Given()
 {
     FakeServiceBus bus = new FakeServiceBus();
     Node = new ConduitNode(bus);
     Actor = new TestActor();
 }
 public override void Given()
 {
     Node = new ConduitNode();
     Actor = new TestActor();
 }
        public override void Given()
        {
            Node = ConduitNode.Create()
                .WithServiceBus(new FakeServiceBus());

            Actor = new TestActor();
        }
 public override void Given()
 {
     Node = ConduitNode.Create()
         .WithDiscoveryFrequency(TimeSpan.FromMilliseconds(1));
 }
 public override void Given()
 {
     Node = new ConduitNode(TimeSpan.FromMilliseconds(1));
 }