public override void Given() { Node1 = new ConduitNode(); Node2 = new ConduitNode(); Actor1 = new TestActor(Node1); Actor2 = new TestActor(Node2); }
public override void Given() { FakeServiceBus bus = new FakeServiceBus(); Node = new ConduitNode(bus); Actor = new TestActor(); }
public override void Given() { Node = new ConduitNode(); Actor = new TestActor(); }
public override void Given() { Node = ConduitNode.Create() .WithServiceBus(new FakeServiceBus()); Actor = new TestActor(); }
public override void Given() { Node = ConduitNode.Create() .WithDiscoveryFrequency(TimeSpan.FromMilliseconds(1)); }
public override void Given() { Node = new ConduitNode(TimeSpan.FromMilliseconds(1)); }