public override void PreOpen()
 {
     base.PreOpen();
     ConceptDatabase.Save();
     ShipCountdown.CancelCountdown();
     this.anyWorldFiles = SavedWorldsDatabase.AllWorldFiles.Any <FileInfo>();
     this.anyMapFiles   = MapFilesUtility.AllMapFiles.Any <FileInfo>();
 }
Example #2
0
 public static void Init()
 {
     if (!PlayDataLoader.loaded)
     {
         PlayDataLoader.LoadAllPlayData(false);
     }
     ConceptDatabase.Save();
     ShipCountdown.CancelCountdown();
     MainMenuDrawer.anyWorldFiles = SavedWorldsDatabase.AllWorldFiles.Any <FileInfo>();
     MainMenuDrawer.anyMapFiles   = MapFilesUtility.AllMapFiles.Any <FileInfo>();
 }