public ReversiView()
        {
            this.InitializeComponent();


            var vm   = new GameBoardViewModel();
            var comp = new ComputerOpponent(vm, BoardSquareState.WHITE, 5);

            DataContext = vm;
        }
Example #2
0
 void Start()
 {
     states.Push(new BaseState());
     CanReceiveInput  = true;
     computerOpponent = GetComponent <ComputerOpponent>();
 }