public void ON_COMPUTE_DT_EVENT(object Sender, Compute_DT_EventArgs e)
 {
     if (e.EventType == Compute_DistanceTransform_EventTypes.Completed)
     {
         Output             = e.Colors;
         isProcessing       = false;
         isDistanceMapReady = true;
     }
     else if (e.EventType == Compute_DistanceTransform_EventTypes.Processing)
     {
         ProgressPercentage = e.ProgressPercentage;
         isRepaintNeeded    = true;
     }
 }
 public void ON_COMPUTE_DT_EVENT(object Sender, Compute_DT_EventArgs e)
 {
     if (e.EventType == Compute_DistanceTransform_EventTypes.Completed)
     {
         Output = e.Colors;
         isProcessing = false;
         isDistanceMapReady = true;
     }
     else if (e.EventType == Compute_DistanceTransform_EventTypes.Processing)
     {
         ProgressPercentage = e.ProgressPercentage;
         isRepaintNeeded = true;
     }
 }