public void ON_COMPUTE_DT_EVENT(object Sender, Compute_DT_EventArgs e) { if (e.EventType == Compute_DistanceTransform_EventTypes.Completed) { Output = e.Colors; isProcessing = false; isDistanceMapReady = true; } else if (e.EventType == Compute_DistanceTransform_EventTypes.Processing) { ProgressPercentage = e.ProgressPercentage; isRepaintNeeded = true; } }