private static void Compress(CompressOptions options) { var settings = new CompressSettings { ChunkSize = ConvertMegabytesToBytes(options), PoolSize = options.Poolsize }; IStrategy strategy = new CompressStrategy(settings); Work(strategy, options); }
public static CompressSettingsElastic ToCompressSettingsElastic(CompressSettings compressSettings, int compressLevel) { if (compressSettings == null) { if (compressLevel == 0) { return new CompressSettingsElastic { CompressCategoryOccurence = 0, CompressDataSetOccurence = 0, CompressOperator = (int)LogicalOperatorEnum.AND, CompressLevel = compressLevel } } ; if (compressLevel == 1) { return new CompressSettingsElastic { CompressCategoryOccurence = 1, CompressDataSetOccurence = 1, CompressOperator = (int)LogicalOperatorEnum.AND, CompressLevel = compressLevel } } ; if (compressLevel == 2) { return new CompressSettingsElastic { CompressCategoryOccurence = 2, CompressDataSetOccurence = 100000, CompressOperator = (int)LogicalOperatorEnum.AND, CompressLevel = compressLevel } } ; throw new Common.Exceptions.SlambyException($"Invalid CompressLevel {compressLevel}!"); } else { return(new CompressSettingsElastic { CompressCategoryOccurence = compressSettings.CategoryOccurence, CompressDataSetOccurence = compressSettings.DataSetOccurence, CompressOperator = (int)compressSettings.Operator, CompressLevel = 0 }); } } } }