Example #1
0
        private async void HandleCapabilitiesChangedAsync(CompositionCapabilities sender, object args)
        {
            _areEffectsSupported = _capabilities.AreEffectsSupported();
            _areEffectsFast      = _capabilities.AreEffectsFast();

            GalleryUI.NotifyCompositionCapabilitiesChanged(_areEffectsSupported, _areEffectsFast);

            SampleDefinitions.RefreshSampleList();


            //
            // Let the user know that the display config has changed and some samples may or may
            // not be available
            //

            if (!_areEffectsSupported || !_areEffectsFast)
            {
                string message;

                if (!_areEffectsSupported)
                {
                    message = "Your display configuration may have changed.  Your current graphics hardware does not support effects.  Some samples will not be available";
                }
                else
                {
                    message = "Your display configuration may have changed. Your current graphics hardware does not support advanced effects.  Some samples will not be available";
                }

                var messageDialog = new MessageDialog(message);
                messageDialog.Commands.Add(new UICommand("Close"));

                // Show the message dialog
                await messageDialog.ShowAsync();
            }
        }
        public MainPage(Rect imageBounds)
        {
            _instance = this;

            // Get hardware capabilities and register changed event listener
#if SDKVERSION_INSIDER
            _capabilities          = CompositionCapabilities.GetForCurrentView();
            _capabilities.Changed += HandleCapabilitiesChangedAsync;
            _areEffectsSupported   = _capabilities.AreEffectsSupported();
            _areEffectsFast        = _capabilities.AreEffectsFast();
#else
            _areEffectsSupported = true;
            _areEffectsFast      = true;
#endif
            _runtimeCapabilities = new RuntimeSupportedSDKs();
            this.InitializeComponent();

            // Initialize the image loader
            ImageLoader.Initialize(ElementCompositionPreview.GetElementVisual(this).Compositor);

            // Show the custome splash screen
            ShowCustomSplashScreen(imageBounds);

            SystemNavigationManager.GetForCurrentView().BackRequested += OnBackRequested;
        }
        /// <summary>
        /// Initializes the Composition Brush.
        /// </summary>
        protected override void OnConnected()
        {
            base.OnConnected();

            // Delay creating composition resources until they're required.
            if (CompositionBrush == null)
            {
                // Abort if effects aren't supported.
                if (!CompositionCapabilities.GetForCurrentView().AreEffectsSupported())
                {
                    return;
                }

                var size = new Vector2(SurfaceWidth, SurfaceHeight);

                var device   = CanvasDevice.GetSharedDevice();
                var graphics = CanvasComposition.CreateCompositionGraphicsDevice(Window.Current.Compositor, device);

                var surface = graphics.CreateDrawingSurface(size.ToSize(), DirectXPixelFormat.B8G8R8A8UIntNormalized, DirectXAlphaMode.Premultiplied);

                using (var session = CanvasComposition.CreateDrawingSession(surface))
                {
                    // Call Implementor to draw on session.
                    if (!OnDraw(device, session, size))
                    {
                        return;
                    }
                }

                _surfaceBrush         = Window.Current.Compositor.CreateSurfaceBrush(surface);
                _surfaceBrush.Stretch = CompositionStretch.Fill;

                CompositionBrush = _surfaceBrush;
            }
        }
        /// <summary>
        /// Initializes the Composition Brush.
        /// </summary>
        protected override void OnConnected()
        {
            // Delay creating composition resources until they're required.
            if (CompositionBrush == null)
            {
                // Abort if effects aren't supported.
                if (!CompositionCapabilities.GetForCurrentView().AreEffectsSupported())
                {
                    return;
                }

                var backdrop = Window.Current.Compositor.CreateBackdropBrush();

                // Use a Win2D blur affect applied to a CompositionBackdropBrush.
                var graphicsEffect = new GaussianBlurEffect
                {
                    Name       = "Blur",
                    BlurAmount = (float)Amount,
                    Source     = new CompositionEffectSourceParameter("backdrop")
                };

                var effectFactory = Window.Current.Compositor.CreateEffectFactory(graphicsEffect, new[] { "Blur.BlurAmount" });
                var effectBrush   = effectFactory.CreateBrush();

                effectBrush.SetSourceParameter("backdrop", backdrop);

                CompositionBrush = effectBrush;
            }
        }
        protected override void OnConnected()
        {
            // return if Uri String is null or empty
            if (String.IsNullOrEmpty(ImageUriString))
            {
                return;
            }

            Compositor compositor = Window.Current.Compositor;

            // Use LoadedImageSurface API to get ICompositionSurface from image uri provided
            _surface = LoadedImageSurface.StartLoadFromUri(new Uri(ImageUriString));

            // Load Surface onto SurfaceBrush
            _surfaceBrush         = compositor.CreateSurfaceBrush(_surface);
            _surfaceBrush.Stretch = CompositionStretch.UniformToFill;

            // CompositionCapabilities: Are Tint+Temperature and Saturation supported?
            bool usingFallback = !CompositionCapabilities.GetForCurrentView().AreEffectsSupported();

            if (usingFallback)
            {
                // If Effects are not supported, Fallback to image without effects
                CompositionBrush = _surfaceBrush;
                return;
            }

            // Define Effect graph
            IGraphicsEffect graphicsEffect = new SaturationEffect
            {
                Name       = "Saturation",
                Saturation = 0.3f,
                Source     = new TemperatureAndTintEffect
                {
                    Name        = "TempAndTint",
                    Temperature = 0,
                    Source      = new CompositionEffectSourceParameter("Surface"),
                }
            };

            // Create EffectFactory and EffectBrush
            CompositionEffectFactory effectFactory = compositor.CreateEffectFactory(graphicsEffect, new[] { "TempAndTint.Temperature" });
            CompositionEffectBrush   effectBrush   = effectFactory.CreateBrush();

            effectBrush.SetSourceParameter("Surface", _surfaceBrush);

            // Set EffectBrush to paint Xaml UIElement
            CompositionBrush = effectBrush;

            // Trivial looping animation to demonstrate animated effect
            ScalarKeyFrameAnimation tempAnim = compositor.CreateScalarKeyFrameAnimation();

            tempAnim.InsertKeyFrame(0, 0);
            tempAnim.InsertKeyFrame(0.5f, 1f);
            tempAnim.InsertKeyFrame(1, 0);
            tempAnim.Duration          = TimeSpan.FromSeconds(5);
            tempAnim.IterationBehavior = Windows.UI.Composition.AnimationIterationBehavior.Forever;
            effectBrush.Properties.StartAnimation("TempAndTint.Temperature", tempAnim);
        }
Example #6
0
 private void CompositionCapabilities_Changed(CompositionCapabilities sender, object args)
 {
     DispatcherQueue.TryEnqueue(DispatcherQueuePriority.Normal, () =>
     {
         _fastEffects = CompositionCapabilities.GetForCurrentView().AreEffectsFast();
         UpdateBrush();
     });
 }
Example #7
0
        /// <summary>
        /// Initializes the Composition Brush.
        /// </summary>
        protected override void OnConnected()
        {
            // Delay creating composition resources until they're required.
            if (CompositionBrush == null)
            {
                // Abort if effects aren't supported.
                if (!CompositionCapabilities.GetForCurrentView().AreEffectsSupported())
                {
                    return;
                }

                var backdrop = Window.Current.Compositor.CreateBackdropBrush();

                // Use a Win2D blur affect applied to a CompositionBackdropBrush.
                var graphicsEffect = new GammaTransferEffect
                {
                    Name           = "GammaTransfer",
                    AlphaAmplitude = (float)AlphaAmplitude,
                    AlphaDisable   = AlphaDisable,
                    AlphaExponent  = (float)AlphaExponent,
                    AlphaOffset    = (float)AlphaOffset,
                    RedAmplitude   = (float)RedAmplitude,
                    RedDisable     = RedDisable,
                    RedExponent    = (float)RedExponent,
                    RedOffset      = (float)RedOffset,
                    GreenAmplitude = (float)GreenAmplitude,
                    GreenDisable   = GreenDisable,
                    GreenExponent  = (float)GreenExponent,
                    GreenOffset    = (float)GreenOffset,
                    BlueAmplitude  = (float)BlueAmplitude,
                    BlueDisable    = BlueDisable,
                    BlueExponent   = (float)BlueExponent,
                    BlueOffset     = (float)BlueOffset,
                    Source         = new CompositionEffectSourceParameter("backdrop")
                };

                var effectFactory = Window.Current.Compositor.CreateEffectFactory(graphicsEffect, new[]
                {
                    "GammaTransfer.AlphaAmplitude",
                    "GammaTransfer.AlphaExponent",
                    "GammaTransfer.AlphaOffset",
                    "GammaTransfer.RedAmplitude",
                    "GammaTransfer.RedExponent",
                    "GammaTransfer.RedOffset",
                    "GammaTransfer.GreenAmplitude",
                    "GammaTransfer.GreenExponent",
                    "GammaTransfer.GreenOffset",
                    "GammaTransfer.BlueAmplitude",
                    "GammaTransfer.BlueExponent",
                    "GammaTransfer.BlueOffset",
                });
                var effectBrush = effectFactory.CreateBrush();

                effectBrush.SetSourceParameter("backdrop", backdrop);

                CompositionBrush = effectBrush;
            }
        }
Example #8
0
        public CompCapabilities()
        {
            this.InitializeComponent();

            _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor;

            // Get hardware capabilities and register changed event listener
            _capabilities = CompositionCapabilities.GetForCurrentView();
        }
        protected override void OnConnected()
        {
            Compositor compositor = Window.Current.Compositor;

            // CompositionCapabilities: Are Effects supported?
            bool usingFallback = !CompositionCapabilities.GetForCurrentView().AreEffectsSupported();

            if (usingFallback)
            {
                // If Effects are not supported, use Fallback Solid Color
                CompositionBrush = compositor.CreateColorBrush(FallbackColor);
                return;
            }

            // Define Effect graph
            var graphicsEffect = new BlendEffect
            {
                Mode       = BlendEffectMode.LinearBurn,
                Background = new ColorSourceEffect()
                {
                    Name  = "Tint",
                    Color = Windows.UI.Colors.Silver,
                },
                Foreground = new GaussianBlurEffect()
                {
                    Name       = "Blur",
                    Source     = new CompositionEffectSourceParameter("Backdrop"),
                    BlurAmount = 0,
                    BorderMode = EffectBorderMode.Hard,
                }
            };

            // Create EffectFactory and EffectBrush
            CompositionEffectFactory effectFactory = compositor.CreateEffectFactory(graphicsEffect, new[] { "Blur.BlurAmount" });
            CompositionEffectBrush   effectBrush   = effectFactory.CreateBrush();

            // Create BackdropBrush
            CompositionBackdropBrush backdrop = compositor.CreateBackdropBrush();

            effectBrush.SetSourceParameter("backdrop", backdrop);

            // Trivial looping animation to demonstrate animated effects
            TimeSpan _duration = TimeSpan.FromSeconds(5);
            ScalarKeyFrameAnimation blurAnimation = compositor.CreateScalarKeyFrameAnimation();

            blurAnimation.InsertKeyFrame(0, 0);
            blurAnimation.InsertKeyFrame(0.5f, 10f);
            blurAnimation.InsertKeyFrame(1, 0);
            blurAnimation.IterationBehavior = AnimationIterationBehavior.Forever;
            blurAnimation.Duration          = _duration;
            effectBrush.Properties.StartAnimation("Blur.BlurAmount", blurAnimation);

            // Set EffectBrush to paint Xaml UIElement
            CompositionBrush = effectBrush;
        }
        /// <summary>
        /// Handles hardware capabilities changed updates
        /// </summary>
        private void HandleCapabilitiesChanged(CompositionCapabilities sender, object args)
        {
            _liveCapabilities = sender;

            if (ToggleSwitch.IsOn == false)
            {
                // If not in simulate mode, update to wrapper to use live capabilities and update view
                _activeCapabilityWrapper = new CapabilityWrapper("", _liveCapabilities.AreEffectsSupported(), _liveCapabilities.AreEffectsFast());
                UpdateAlbumArt();
            }
        }
Example #11
0
        public MainPage(Rect imageBounds)
        {
            _instance            = this;
            _runtimeCapabilities = new RuntimeSupportedSDKs();
            _currentFrame        = null;

            // Get hardware capabilities and register changed event listener only when targeting the
            // appropriate SDK version and the runtime supports this version
            if (_runtimeCapabilities.IsSdkVersionRuntimeSupported(RuntimeSupportedSDKs.SDKVERSION._15063))
            {
#if SDKVERSION_15063
                _capabilities          = CompositionCapabilities.GetForCurrentView();
                _capabilities.Changed += HandleCapabilitiesChangedAsync;
                _areEffectsSupported   = _capabilities.AreEffectsSupported();
                _areEffectsFast        = _capabilities.AreEffectsFast();
#endif
            }
            else
            {
                _areEffectsSupported = true;
                _areEffectsFast      = true;
            }
            this.InitializeComponent();
            _mainNavigation = new MainNavigationViewModel();

            // Initialize the image loader
            ImageLoader.Initialize(ElementCompositionPreview.GetElementVisual(this).Compositor);

            // Show the custome splash screen
            ShowCustomSplashScreen(imageBounds);

            CoreApplication.GetCurrentView().TitleBar.ExtendViewIntoTitleBar = false;

#if SDKVERSION_16299
            // Apply acrylic styling to the navigation and caption
            if (_runtimeCapabilities.IsSdkVersionRuntimeSupported(RuntimeSupportedSDKs.SDKVERSION._16299))
            {
                // Extend the app into the titlebar so that we can apply acrylic
                CoreApplication.GetCurrentView().TitleBar.ExtendViewIntoTitleBar = true;
                ApplicationViewTitleBar titleBar = ApplicationView.GetForCurrentView().TitleBar;
                titleBar.ButtonBackgroundColor         = Colors.Transparent;
                titleBar.ButtonInactiveBackgroundColor = Colors.Transparent;
                titleBar.ButtonForegroundColor         = Colors.Black;

                // Apply a customized control template to the pivot
                MainPivot.Template = (ControlTemplate)Application.Current.Resources["PivotControlTemplate"];

                // Apply acrylic to the main navigation
                TitleBarRow.Height      = new GridLength(31);
                TitleBarGrid.Background = (Brush)Application.Current.Resources["SystemControlChromeMediumLowAcrylicWindowMediumBrush"];
            }
#endif
        }
Example #12
0
        override protected void OnConnected()
        {
            Compositor compositor = Window.Current.Compositor;

            // CompositionCapabilities: Are HostBackdrop Effects supported?
            bool usingFallback = !CompositionCapabilities.GetForCurrentView().AreEffectsFast();

            if (usingFallback)
            {
                // If Effects are not supported, use Fallback Solid Color
                CompositionBrush = compositor.CreateColorBrush(FallbackColor);
                return;
            }

            // Define Effect graph
            var graphicsEffect = new BlendEffect
            {
                Mode       = BlendEffectMode.Overlay,
                Background = new CompositionEffectSourceParameter("Backdrop"),
                Foreground = new ColorSourceEffect()
                {
                    Name  = "OverlayColor",
                    Color = OverlayColor,
                },
            };

            // Create EffectFactory and EffectBrush
            CompositionEffectFactory effectFactory = compositor.CreateEffectFactory(graphicsEffect, new[] { "OverlayColor.Color" });
            CompositionEffectBrush   effectBrush   = effectFactory.CreateBrush();

            // Create HostBackdropBrush, a kind of BackdropBrush that provides blurred backdrop content
            CompositionBackdropBrush hostBrush = compositor.CreateHostBackdropBrush();

            effectBrush.SetSourceParameter("Backdrop", hostBrush);

            // Set EffectBrush as the brush that XamlCompBrushBase paints onto Xaml UIElement
            CompositionBrush = effectBrush;

            // When the Window loses focus, animate HostBackdrop to FallbackColor
            Window.Current.CoreWindow.Activated += CoreWindow_Activated;

            // Configure color animation to for state change
            _stateChangeAnimation = compositor.CreateColorKeyFrameAnimation();
            _stateChangeAnimation.InsertKeyFrame(0, OverlayColor);
            _stateChangeAnimation.InsertKeyFrame(1, FallbackColor);
            _stateChangeAnimation.Duration = TimeSpan.FromSeconds(1);
        }
Example #13
0
        protected override void OnConnected()
        {
            Compositor compositor = Window.Current.Compositor;

            // CompositionCapabilities: Are Effects supported?
            bool usingFallback = !CompositionCapabilities.GetForCurrentView().AreEffectsSupported();

            FallbackColor = Color.FromArgb(100, 100, 100, 100);

            if (usingFallback)
            {
                // If Effects are not supported, use Fallback Solid Color
                CompositionBrush = compositor.CreateColorBrush(FallbackColor);
                return;
            }

            // Define Effect graph
            var graphicsEffect = new BlendEffect
            {
                Mode       = BlendEffectMode.SoftLight,
                Background = new ColorSourceEffect()
                {
                    Name = "Tint",
                    //Color = Color.FromArgb(180, 255, 255, 255),
                    Color = Color.FromArgb(150, 255, 255, 255),
                },
                Foreground = new GaussianBlurEffect()
                {
                    Name       = "Blur",
                    Source     = new CompositionEffectSourceParameter("Backdrop"),
                    BlurAmount = 20,
                    BorderMode = EffectBorderMode.Hard,
                }
            };

            // Create EffectFactory and EffectBrush
            CompositionEffectFactory effectFactory = compositor.CreateEffectFactory(graphicsEffect);
            CompositionEffectBrush   effectBrush   = effectFactory.CreateBrush();

            // Create BackdropBrush
            CompositionBackdropBrush backdrop = compositor.CreateBackdropBrush();

            effectBrush.SetSourceParameter("Backdrop", backdrop);

            // Set EffectBrush as the brush that XamlCompBrushBase paints onto Xaml UIElement
            CompositionBrush = effectBrush;
        }
        public CompCapabilities()
        {
            this.InitializeComponent();

            _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor;

            // Get hardware capabilities and register changed event listener
            _liveCapabilities = CompositionCapabilities.GetForCurrentView();

            var fastEffectsCapabilitySimulatedOption = new CapabilityWrapper("EffectsFast", true, true);

            capabilityDropdownOptions.Add(fastEffectsCapabilitySimulatedOption);
            capabilityDropdownOptions.Add(new CapabilityWrapper("EffectsSupported", true, false));
            capabilityDropdownOptions.Add(new CapabilityWrapper("None", false, false));
            SimulatorDropdown.SelectedItem = fastEffectsCapabilitySimulatedOption;

            _activeCapabilityWrapper = fastEffectsCapabilitySimulatedOption;
        }
        protected override void OnConnected()
        {
            bool usingFallback;

            if (BackgroundSource == CustomAcrylicBackgroundSource.Hostbackdrop)
            {
                usingFallback = !CompositionCapabilities.GetForCurrentView().AreEffectsSupported();
            }
            else
            {
                usingFallback = !CompositionCapabilities.GetForCurrentView().AreEffectsFast();
            }

            ConnectAcrylicBrush(usingFallback);

            CoreWindow.GetForCurrentThread().Activated         += UCAcrylicBrush_Activated;
            CoreWindow.GetForCurrentThread().VisibilityChanged += UCAcrylicBrush_VisibilityChanged;
        }
Example #16
0
        protected override void OnConnected()
        {
            base.OnConnected();

            if (DesignMode.DesignModeEnabled)
            {
                return;
            }

            if (_settings == null)
            {
                _settings = new UISettings();
            }

            if (_accessibilitySettings == null)
            {
                _accessibilitySettings = new AccessibilitySettings();
            }

            if (_fastEffects == null)
            {
                _fastEffects = CompositionCapabilities.GetForCurrentView().AreEffectsFast();
            }
            if (_energySaver == null)
            {
                _energySaver = PowerManager.EnergySaverStatus == EnergySaverStatus.On;
            }

            UpdateBrush();

            // Trigger event on color changes (themes). Is also triggered for advanced effects changes.
            _settings.ColorValuesChanged -= ColorValuesChanged;
            _settings.ColorValuesChanged += ColorValuesChanged;

            _accessibilitySettings.HighContrastChanged -= AccessibilitySettings_HighContrastChanged;
            _accessibilitySettings.HighContrastChanged += AccessibilitySettings_HighContrastChanged;

            PowerManager.EnergySaverStatusChanged -= PowerManager_EnergySaverStatusChanged;
            PowerManager.EnergySaverStatusChanged += PowerManager_EnergySaverStatusChanged;

            CompositionCapabilities.GetForCurrentView().Changed -= CompositionCapabilities_Changed;
            CompositionCapabilities.GetForCurrentView().Changed += CompositionCapabilities_Changed;
        }
Example #17
0
        public static void SetThemeShadow(UIElement target, float depth, params UIElement[] recievers)
        {
            try
            {
                if (!Supports1903 || !CompositionCapabilities.GetForCurrentView().AreEffectsFast())
                {
                    return;
                }

                target.Translation = new Vector3(0, 0, depth);

                var shadow = new ThemeShadow();
                target.Shadow = shadow;
                foreach (var r in recievers)
                {
                    shadow.Receivers.Add(r);
                }
            }
            catch { }
        }
        /// <summary>
        /// Initializes the Composition Brush.
        /// </summary>
        protected override void OnConnected()
        {
            // Delay creating composition resources until they're required.
            if (CompositionBrush == null && Source != null && Source is BitmapImage bitmap)
            {
                // Use LoadedImageSurface API to get ICompositionSurface from image uri provided
                // If UriSource is invalid, StartLoadFromUri will return a blank texture.
                _surface = LoadedImageSurface.StartLoadFromUri(bitmap.UriSource);

                // Load Surface onto SurfaceBrush
                _surfaceBrush         = Window.Current.Compositor.CreateSurfaceBrush(_surface);
                _surfaceBrush.Stretch = CompositionStretchFromStretch(Stretch);

                // Abort if effects aren't supported.
                if (!CompositionCapabilities.GetForCurrentView().AreEffectsSupported())
                {
                    // Just use image straight-up, if we don't support effects.
                    CompositionBrush = _surfaceBrush;
                    return;
                }

                var backdrop = Window.Current.Compositor.CreateBackdropBrush();

                // Use a Win2D invert affect applied to a CompositionBackdropBrush.
                var graphicsEffect = new BlendEffect
                {
                    Name       = "Invert",
                    Mode       = (BlendEffectMode)(int)Mode,
                    Background = new CompositionEffectSourceParameter("backdrop"),
                    Foreground = new CompositionEffectSourceParameter("image")
                };

                var effectFactory = Window.Current.Compositor.CreateEffectFactory(graphicsEffect);
                var effectBrush   = effectFactory.CreateBrush();

                effectBrush.SetSourceParameter("backdrop", backdrop);
                effectBrush.SetSourceParameter("image", _surfaceBrush);

                CompositionBrush = effectBrush;
            }
        }
Example #19
0
        public SolidGaussianBrush()
        {
            try
            {
                PowerManager.EnergySaverStatusChanged += PowerManager_EnergySaverStatusChanged;
                m_energySaverStatusChangedRevokerValid = true;
            }
            catch
            {
            }

            m_compositionCapabilities          = CompositionCapabilities.GetForCurrentView();
            m_compositionCapabilities.Changed += CompositionCapabilities_Changed;

            m_uiSettings = new UISettings();
            m_uiSettings.AdvancedEffectsEnabledChanged += UISettings_AdvancedEffectsEnabledChanged;

            m_dispatcher = DispatcherQueue.GetForCurrentThread();

            UpdatePolicy();
        }
Example #20
0
        private BuildInfo()
        {
            if (ApiInformation.IsApiContractPresent("Windows.Foundation.UniversalApiContract", 5))
            {
                Build = Build.FallCreators;
            }
            else if (ApiInformation.IsApiContractPresent("Windows.Foundation.UniversalApiContract", 4))
            {
                Build = Build.Creators;
            }
            else if (ApiInformation.IsApiContractPresent("Windows.Foundation.UniversalApiContract", 3))
            {
                Build = Build.Anniversary;
            }
            else if (ApiInformation.IsApiContractPresent("Windows.Foundation.UniversalApiContract", 2))
            {
                Build = Build.Threshold2;
            }
            else if (ApiInformation.IsApiContractPresent("Windows.Foundation.UniversalApiContract", 1))
            {
                Build = Build.Threshold1;
            }
            else
            {
                Build = Build.Unknown;
            }

            if (!BeforeCreatorsUpdate)
            {
                var capabilities = CompositionCapabilities.GetForCurrentView();
                capabilities.Changed += (s, e) => UpdateCapabilities(capabilities);
                UpdateCapabilities(capabilities);
            }

            void UpdateCapabilities(CompositionCapabilities capabilities)
            {
                AreEffectsSupported = capabilities.AreEffectsSupported();
                AreEffectsFast      = capabilities.AreEffectsFast();
            }
        }
Example #21
0
        protected override void OnDisconnected()
        {
            base.OnDisconnected();

            if (_window != null)
            {
                _window.Changed -= AppWindow_Changed;
            }

            if (_appWindowActivationListener != null)
            {
                _appWindowActivationListener.InputActivationChanged -= AppWindow_InputActivationChanged;
                _appWindowActivationListener.Dispose();
            }

            if (_settings != null)
            {
                _settings.ColorValuesChanged -= ColorValuesChanged;
                _settings = null;
            }

            if (_accessibilitySettings != null)
            {
                _accessibilitySettings.HighContrastChanged -= AccessibilitySettings_HighContrastChanged;
                _accessibilitySettings = null;
            }

            PowerManager.EnergySaverStatusChanged -= PowerManager_EnergySaverStatusChanged;

            CompositionCapabilities.GetForCurrentView().Changed -= CompositionCapabilities_Changed;

            if (CompositionBrush != null)
            {
                CompositionBrush.Dispose();
                CompositionBrush = null;
            }
        }
Example #22
0
        protected override void OnConnected()
        {
            Compositor compositor = Window.Current.Compositor;

            // CompositionCapabilities: Are Effects supported?
            bool usingFallback = !CompositionCapabilities.GetForCurrentView().AreEffectsSupported();

            FallbackColor = Color.FromArgb(100, 60, 60, 60);

            if (usingFallback)
            {
                // If Effects are not supported, use Fallback Solid Color
                CompositionBrush = compositor.CreateColorBrush(FallbackColor);
                return;
            }

            // Load NormalMap onto an ICompositionSurface using LoadedImageSurface
            _surface = LoadedImageSurface.StartLoadFromUri(new Uri("ms-appx:///Assets/Damaged_NormalMap.jpg"), new Size(400, 400));

            // Load Surface onto SurfaceBrush
            CompositionSurfaceBrush normalMap = compositor.CreateSurfaceBrush(_surface);

            normalMap.Stretch = CompositionStretch.Uniform;

            // Define Effect graph
            const float glassLightAmount = 0.5f;
            const float glassBlurAmount  = 0.95f;
            Color       tintColor        = Color.FromArgb(255, 128, 128, 128);

            var graphicsEffect = new ArithmeticCompositeEffect()
            {
                Name           = "LightComposite",
                Source1Amount  = 1,
                Source2Amount  = glassLightAmount,
                MultiplyAmount = 0,
                Source1        = new ArithmeticCompositeEffect()
                {
                    Name           = "BlurComposite",
                    Source1Amount  = 1 - glassBlurAmount,
                    Source2Amount  = glassBlurAmount,
                    MultiplyAmount = 0,
                    Source1        = new ColorSourceEffect()
                    {
                        Name  = "Tint",
                        Color = tintColor,
                    },
                    Source2 = new GaussianBlurEffect()
                    {
                        BlurAmount   = 20,
                        Source       = new CompositionEffectSourceParameter("Backdrop"),
                        Optimization = EffectOptimization.Balanced,
                        BorderMode   = EffectBorderMode.Hard,
                    },
                },
                Source2 = new SceneLightingEffect()
                {
                    AmbientAmount   = 0.15f,
                    DiffuseAmount   = 1,
                    SpecularAmount  = 0.1f,
                    NormalMapSource = new CompositionEffectSourceParameter("NormalMap")
                },
            };

            // Create EffectFactory and EffectBrush
            CompositionEffectFactory effectFactory = compositor.CreateEffectFactory(graphicsEffect);
            CompositionEffectBrush   effectBrush   = effectFactory.CreateBrush();

            // Create BackdropBrush
            CompositionBackdropBrush backdrop = compositor.CreateBackdropBrush();

            // Set Sources to Effect
            effectBrush.SetSourceParameter("NormalMap", normalMap);
            effectBrush.SetSourceParameter("Backdrop", backdrop);

            // Set EffectBrush as the brush that XamlCompBrushBase paints onto Xaml UIElement
            CompositionBrush = effectBrush;
        }
Example #23
0
        protected override void OnConnected()
        {
            Compositor compositor = Window.Current.Compositor;

            // CompositionCapabilities: Are Effects supported?
            bool usingFallback = !CompositionCapabilities.GetForCurrentView().AreEffectsSupported();

            FallbackColor = Color.FromArgb(100, 100, 100, 100);

            if (usingFallback)
            {
                // If Effects are not supported, use Fallback Solid Color
                CompositionBrush = compositor.CreateColorBrush(FallbackColor);
                return;
            }

            // Define Effect graph
            // COLOR SWAP
            Matrix5x4 mat = new Matrix5x4()
            {
                M11 = 0, M12 = 0f, M13 = 1f, M14 = 0,
                M21 = 0f, M22 = 1f, M23 = 0f, M24 = 0,
                M31 = 1f, M32 = 0f, M33 = 0f, M34 = 0,
                M41 = 0f, M42 = 0f, M43 = 0f, M44 = 1,
                M51 = 0, M52 = 0, M53 = 0, M54 = 0
            };

            //// COLOR MASK (DOESNT WORK ???)
            // Matrix5x4 mat = new Matrix5x4()
            //            {
            //                M11 = 1,  M12 = 0f, M13 = 0f, M14 = 2,
            //                M21 = 0f, M22 = 1f, M23 = 0f, M24 = -1,
            //                M31 = 0f, M32 = 0f, M33 = 1f, M34 = -1,
            //                M41 = 0f, M42 = 0f, M43 = 0f, M44 = 0,
            //                M51 = 0,  M52 = 0,  M53 = 0,  M54 = 0
            //            };

            //// REDFILTER
            //Matrix5x4 mat = new Matrix5x4()
            //            {
            //                M11 = 1,  M12 = 0f, M13 = 0f, M14 = 0,
            //                M21 = 0f, M22 = 0f, M23 = 0f, M24 = 0,
            //                M31 = 0f, M32 = 0f, M33 = 0f, M34 = 0,
            //                M41 = 0f, M42 = 0f, M43 = 0f, M44 = 1,
            //                M51 = 0,  M52 = 0,  M53 = 0,  M54 = 0
            //            };

            IGraphicsEffect graphicsEffect = new ColorMatrixEffect()
            {
                ColorMatrix = mat,
                Source      = new CompositionEffectSourceParameter("ImageSource")
            };


            //// COLORHIGHLIGHT
            //IGraphicsEffect graphicsEffect = new ArithmeticCompositeEffect()
            //{
            //    MultiplyAmount = 0,
            //    Source1Amount = 1,
            //    Source2Amount = 1,
            //    Source1 = new GammaTransferEffect()
            //    {
            //        RedExponent = 7,
            //        BlueExponent = 7,
            //        GreenExponent = 7,
            //        RedAmplitude = 3,
            //        GreenAmplitude = 3,
            //        BlueAmplitude = 3,
            //        Source = new CompositionEffectSourceParameter("ImageSource")
            //    },
            //    Source2 = new SaturationEffect()
            //    {
            //        Saturation = 0,
            //        Source = new CompositionEffectSourceParameter("ImageSource")
            //    }
            //};



            // Create the effect factory and instantiate a brush
            CompositionEffectFactory _effectFactory = compositor.CreateEffectFactory(graphicsEffect, null);
            CompositionEffectBrush   effectBrush    = _effectFactory.CreateBrush();

            // Create BackdropBrush
            CompositionBackdropBrush backdrop = compositor.CreateHostBackdropBrush();

            effectBrush.SetSourceParameter("ImageSource", backdrop);

            // Set EffectBrush as the brush that XamlCompBrushBase paints onto Xaml UIElement
            CompositionBrush = effectBrush;
        }
Example #24
0
 /// <summary>
 /// Handles hardware capabilities changed updates
 /// </summary>
 private void HandleCapabilitiesChanged(CompositionCapabilities sender, object args)
 {
     UpdateAlbumArt();
 }
Example #25
0
 public LottieView()
     : this(Services.SettingsService.Current.Diagnostics.FastAnimationsEnabled && CompositionCapabilities.GetForCurrentView().AreEffectsFast())
 {
 }
Example #26
0
 public LottieView()
     : this(CompositionCapabilities.GetForCurrentView().AreEffectsFast())
 {
 }
Example #27
0
 private void CompositionCapabilities_Changed(CompositionCapabilities sender, object args)
 {
     UpdatePolicyByDispatcher();
 }